Started from mapping questions, now we're at coding topics
Half Life modding is indeed very addictive and fun. But less knowledge ruins it a little.
Anyway
In
ev_hldm.cpp I wanted to check the room type, configured by the env_sound entity by using
if(pPlayer->m_flSndRoomtype == <number>) { ... }. It can be found and called in
player.h which calls the main function in
sound.cpp, though there is no header for sound (
sound.h). Then I included
player.h in
ev_hldm.cpp. When compiling, it gives errors in
player.h. There are 170+ errors. I see that most cpp's have included player.h . I really can't explain further... any solution? If there is explain it to me please.