Forum posts

Posted 17 years ago2007-04-22 20:45:02 UTC
in Leaks without Fullbright? Post #219828
I just realized that it's possible to compile a map with leaks without having it come out fullbright.

I used to believe that's impossible, but it's true.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-04-15 15:01:24 UTC
in Desktops of April Post #219170
Okay.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-04-15 14:59:33 UTC
in author picture Post #219169
Did someone say "nuts"?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-04-06 12:12:36 UTC
in I'm in Italy! Post #218227
My wife and I went to Italy for our honeymoon.

It was the PWN!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-04-01 15:47:36 UTC
in Google pwns da bitches Post #217673
and i cant tell if this:
http://www.gamingparents.org/

is an april fools joke or not
Yeah, that was my weak attempt at April Fools'.

But here is a collection of pranks that I did.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-19 23:35:39 UTC
in Book Post #216446
If it weren't boorishly inappropriate, I'd drag the fun of our Snarkpit conversation in here.
You just did.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-19 20:53:45 UTC
in Book Post #216437
Whoo! for Leslie Young, M.D.
Heh. I am very aware of the fact that I can no longer be anonymous from this point on.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-19 16:10:51 UTC
in Book Post #216401
Nice life accomplishment, writing a book.
But it's no where near as fun as making a map.

I can heal, and I can maim (in a deathmatch, that is).
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-19 14:20:26 UTC
in Book Post #216383
You must be an expert on the subject then, I presume?
I've been working as a pediatrician for the last eight years. :)
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-19 14:00:04 UTC
in Book Post #216380
I want to punch the kid on the cover.
Yeah, I asked the publisher to change the picture, but they refused. :furious:
Is it available in stores.. Like B&N?
It will be by the end of this month.

At least that's what the publisher tells me.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-19 12:40:36 UTC
in Book Post #216372
Okay, this has absolutely nothing to do with gaming or mapping, but I still want to shout it out.

My book, "The Everything Parent's Guide to Childhood Illnesses", is now available for pre-ordering at Amazon.

Click here to pre-order.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-19 11:27:02 UTC
in Interview Post #216368
When I looked back, I can't believe that I've been here for three years already.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-18 23:00:40 UTC
in Interview Post #216312
I was interviewed by Calisto from Gaming Girls.

And of course, I credited TWHL for inspiring me to create GamingParents and play more games. ;)
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-18 15:20:48 UTC
in Mini Compos Post #216236
Hey, I am a grown man, and I still think it's amusing with the dick face.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-18 13:57:16 UTC
in Kasperg Projects! Post #216231
Nice!

I'll take a look.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-15 16:34:20 UTC
in Lamarr Post #215932
Once Scott's born, there will be more settings and flags.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-15 14:14:17 UTC
in Lamarr Post #215912
Awe man, Muzzle!

That's classic.

May I steal that pic for my blog? :lol:
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-15 13:14:40 UTC
in Lamarr Post #215900
Hmm...hard to translate TWHL. It'll be very long, since Chinese writing isn't based on an alphabetical system.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-15 11:15:54 UTC
in Lamarr Post #215885
And here is Scott's Chinese name:
User posted image
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-15 11:13:26 UTC
in Desktops of March Post #215884
Mine:

User posted image
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-12 01:28:01 UTC
in Gunship Sound Off Post #215589
How can I turn off the propeller sound from a gunship?

Or at least mute it until a certain part in the game?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-05 16:38:01 UTC
in Small Maps for 1v1 Post #215064
Additional improvements have been made.
  • 3D skybox modified
  • skybox brush raised
  • player_clip added (prevent from jumping out of the map)
  • RPG added in secret compartment
  • alarm now plays properly
  • minor performance enhancement
The latest version (beta5) is on the server now: 209.247.83.150:27015
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-04 21:03:42 UTC
in Small Maps for 1v1 Post #215002
Thanks for the feedback. :)

I'll take all those suggestions into consideration for the next update.

P.S. Did anyone try the trap?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-04 19:09:55 UTC
in Small Maps for 1v1 Post #214988
I am releasing the last beta version of dm_vertico.

It's being playtested at 209.247.83.150:27015 (HL2DM).
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-04 18:55:40 UTC
in ambient_generic not playing on server Post #214984
I have an ambient_generic sound (Streetwar.d3_c17_10b_alarm1) that plays locally when I create a LAN server, but it doesn't play when I upload the map to the server.

The remote server is probably missing this sound file, but how can I upload the sound to the remote server so it plays?

Thanks.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-03 21:26:53 UTC
in Small Maps for 1v1 Post #214859
Thanks, Kasperg. I'll take a look at your example when I get home.

I am on-call at the hospital today.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-02 04:00:44 UTC
in Small Maps for 1v1 Post #214570
I am having problems with the bombing effect.

I created a very small test map to test the setup.

Can anyone take a look at the problem map and let me know how to fix it?

Thank you.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-03-01 14:55:35 UTC
in Small Maps for 1v1 Post #214464
There is an effect for which the area looks "blurry" as in a gas leak or high heat. It's seen in the Ravenholm gas trap.

Does anyone know how to implement that? I don't know what it's call so I cannot search for the Wiki for tutorial.

Thanks.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-28 21:43:13 UTC
in Small Maps for 1v1 Post #214360
Thanks guys! :)

I have another question.

I want to set up a "trap" in the missile silo so that when a player presses a button in a control room, there is a count-down before all the players inside the silo will die (from a massive trigger_hurt). This same concept is used in the official dm_runoff.

My questions are:

1. How do I set up a timer?

2. How do I set up an alarm sound that is audible throughout the entire map?

3. Do I trigger a func_trigger with "On_Use" and output to "Activate" the trigger_hurt?

4. Another button (inside the trigger_hurt area) will turn off the alarm.

Thanks in advance! :)
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-28 00:19:46 UTC
in Small Maps for 1v1 Post #214256
I want to advertise GamingParents somewhere in dm_vertico.

How do I incorporate an image as a texture into a map?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-26 21:44:09 UTC
in Member Search Error Post #214078
I tried to search for a member from the member list, but I encountered this error:
You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '-30,30' at line 1
What's going on?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-26 15:26:18 UTC
in Small Maps for 1v1 Post #214005
Thanks for the tip, but I want to make dm_vertico both gameplay friendly as well as easy on the eyes. :)
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-26 14:15:57 UTC
in Small Maps for 1v1 Post #213980
I ended up making dm_vertico myself.

It still has a lot more work to be done, but the basic layout is set.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-23 17:05:13 UTC
in Desktops of February Post #213490
User posted image


Can't wait for TF2!

[EDIT]: Doh! I didn't see that it's the same one as Luke's.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-23 01:14:14 UTC
in It's a Boy! Post #213419
make his middle name satchmo!
Well, my wife and I already agreed that his middle name is going to be her father's name, David, to honor his first grandson.

Scott David Young
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-22 18:14:58 UTC
in It's a Boy! Post #213394
"Scott" was inspired by Cyclops from the X-Men.

Listen to what my friend has to say about "Scott":
Isn't cyclops the whiney one who can't open his eyes or he'll kill his family? "Wah, wolverine is so much stronger than me, wah, wolverine took my woman, wah, I can't see, wah, my unitard is going up my butt." Magneto is also stronger than cyclops. Are you sure you've explored all the options?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-22 15:40:01 UTC
in It's a Boy! Post #213382
He's already learned the basic strategy of deathmatch--always keep moving.

He never stopped moving around during the ultrasound.

My son ain't gonna be no camper.

I can't wait to teach him how to use the gravity gun.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-22 15:26:33 UTC
in It's a Boy! Post #213375
User posted image


We've finally agreed on a name--Scott.

No, he won't be a Gordon.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-21 11:33:32 UTC
in Small Maps for 1v1 Post #213238
I actually have an idea for a map, but I just don't have time to make it myself. I am working fourteen hours a day, seven days a week during this flu season.

It's going to be called dm_vertico (a combination of vertigo and vertical). It has a combine theme, and the arena is inside a missile silo.

It has four levels, with a central silo and two concentric layers surrounding it. The inner layer has various platforms sticking out, allowing the players to engage one another from the various levels.

In addition, there are combine balls floating along the side of the silo, and the player can zap the balls with the g-gun as ammo (but not able to pull the balls out and shoot them).

The elevator shaft for Episode One was the original inspiration for this map.

If anyone is interested in making this map, let me know. If it's done well, I'll be sure to run this on my server.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-21 03:47:30 UTC
in Small Maps for 1v1 Post #213214
Don't disparage small maps.

I'm evaluating dm_drift now. It's a truly gorgeous map, and it's small.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-02-21 01:34:54 UTC
in Small Maps for 1v1 Post #213209
I am looking for the best HL2DM maps that are suitable for 1v1 gameplay.

I want more custom maps on my game server rotation, but I don't want large maps that dilute few players. I don't want people to run around in the map and never find each other.

Any suggestions?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-17 02:59:05 UTC
in New Web Template Design Website Post #209787
The blue background makes the text very hard to read.

The banner also needs some interesting graphics.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-15 02:44:45 UTC
in Now Playing: ... Post #209638
Reality Bites soundtrack rocks!

Such a dirty mind. Always get it up for the touch
of the younger kind. My my my i yi woo. M M M My Sharona...
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-11 19:59:11 UTC
in Desktops of January Post #209343
User posted image


My first map.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-08 19:42:56 UTC
in Now Playing: ... Post #209027
Iron and Wine - Such Great Heights
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-08 13:46:53 UTC
in Avatars Post #209007
I'm sticking to my Medic avatar, without the santa hat now.

I kinda miss my original Blue Devil avatar.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-08 13:45:03 UTC
in Lamarr Post #209006
Hey Satch? When your young'un is old enough to operate a keyboard will you let him/her come on to TWHL. We promise we'll only warp him/her a little.
Of course!

I'll tell her/him "This is how daddy grew up and became a weirdo/supergeek".
He/she has the ability to not go to school with just a piece of paper that his/her father can write. smile - :)
Except that it'll never happen. Unless my child is on an artificial breathing machine, she/he will be going to school.

I think I missed one day of school in ten years.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-04 01:21:09 UTC
in Now Playing: ... Post #208494
Gattaca is awesome!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-03 20:25:33 UTC
in New PC. Post #208478
You can get more for your money if you build it yourself.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-03 20:23:11 UTC
in Lamarr Post #208477
Haha. How did you fail to persuade them that you were a doctor? Surely you could, you know, talk about medical things?
They didn't believe me even though some of them sought medical advice from me about their babies.

Maybe it's the hormones, but they could be quite bitchy.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”