Forum posts

Posted 20 years ago2004-08-09 02:54:59 UTC
in DM map help Post #49249
No point in moving it now, post-by-post, since it's been answered.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:54:00 UTC
in Export to .MAP Post #49248
My suggestion was open the RMF in 3.4, and try saving the .map.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:52:41 UTC
in Websites Post #49247
If anyone wants a fairly decent site, ask me, I'm a little bored at the moment. Vaguely first-come, but longer-standing members get priority. I only plan to do one, but y'never know, I might do more.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:31:57 UTC
in HL2 screens Post #49244
Fixed-width: definition and explanation.

trapt: wide font.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:26:51 UTC
in a suggestion for the map vault Post #49242
Are downloads allowed?
Yes! But your Website must have real content!
Pure download sites are prohibited and will be deleted!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:19:57 UTC
in Ingame Text Post #49239
The trigger_auto is evil, crashes HL a lot, etc. I'd just put a trigger_once around the player spawn, and have the player_start slightly above the floor so that, as they fall after they spawn, they trigger it.

The game_text can't have more than about 127 characters.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:17:10 UTC
in Fading and endgame Post #49237
Try fiddling with the game_endsection's properties. I'm fairly sure you can set it to something like "Demo Manual", "Main Menu", etc.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:12:27 UTC
in Custom steam splash screen Post #49234
No-one here knows... you're a pioneer ;)

Try different settings for saving, maybe different programs.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:11:09 UTC
in The Specialists Post #49233
You can't use impulse codes in multiplayer as far as I know. Start The Specialists, then hit ` (below Esc) for the console, and type "map mapname".

Bots placed in the map: no.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:08:35 UTC
in Where do i put the wads.... Post #49232
Ah, well, if you entitled the thread differently it would've made more sense. You want to get the WADs. See this.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:07:27 UTC
in see through glass Post #49231
For CS, no-one's entirely sure. You'll have to experiment; apparently texturing makes a difference too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:06:50 UTC
in Hammer 3.5 Beta Post #49230
It shouldn't do this; your settings should be saved to the same directory as Hammer as "GameCfg.wc". Are you doing what Geek said?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:05:15 UTC
in Science and Industry Post #49229
The required FGD is included in Science & Industry, in your si/fgd/
directory.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:04:26 UTC
in Textures? Post #49227
Use GCFScape to unpack them from SteamSteamAppscounter-strike.gcf. You might want to use the Half-Life ones too (everyone who has CS has those as well) from half-life.gcf.

Easeh :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:02:09 UTC
in Export to .MAP Post #49225
The models won't show in 3.4, but the map'll be intact. The grid doesn't have to be blank, tinker in Hammer's Options.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:01:12 UTC
in Compiling Post #49224
Yes. Read the latter part of the Custom Textures tutorial.

and he told us, of his life, in the land of submarines
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:00:54 UTC
in ToDo Post #49223
Aw, poor VOX. That's 'cos you weren't around at the start as far as I remember. Your posts are certainly excellently-written.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 02:00:03 UTC
in Stupidest post ever competition Post #49222
:D

davideo: you have no idea how long it would've taken one of us to remove all the offensive posts individually, especially with this server.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 01:58:14 UTC
in a suggestion for the map vault Post #49221
a) already suggested
b) what?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 01:57:42 UTC
in DM map help Post #49220
Once they're created, you'll spawn at any of the available info_player_deathmatches. The info_player_start will probably be ignored in-game but I've vaguely heard of problems when people don't include one.

When playing a multiplayer game, you will be immediately equipped with the HEV suit, a crowbar, and a pistol once you spawn (no other entities required).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 01:55:42 UTC
in Looking for a good time! Post #49218
Maybe that's what he wants ;)

Actually, I'm guessing he was foolish enough to wander off while logged in and one of his friends posted that.

last post

Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 01:53:36 UTC
in HL2 screens Post #49217
Yeah, the secret are a bird and a g-man in ASCII art, only viewable in a fixed-width font (Courier).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 01:49:39 UTC
in avatars Post #49216
*despise

*hear

Well, for the lighting:
User posted image
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-09 01:43:25 UTC
in how do i post pics?? Post #49215
Upload it to the net with something like PhotoBucket, then consult the forum help.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 16:03:50 UTC
in can't end the game Post #49098
E-mail the map, seventhmonkey0@icqmail.com. I'll look at it and sort it for you first thing tommorow morning.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 15:59:11 UTC
in Hammer 3.5 Beta Post #49096
Very odd. You an administrator?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 15:40:51 UTC
in Playing online. Post #49091
Hm. How does it authenticate? If it just skips it, you might be able to connect in the console.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 15:40:06 UTC
in cant compile Post #49090
Virus scan? Check your process list?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 15:38:56 UTC
in Export to .MAP Post #49089
What things? It should do.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 14:15:32 UTC
in cant compile Post #49074
Remove the space from the mapname first.

Restart your computer. That is a perfectly fine compile log (although some very odd figures - "Data : 551890776 : 526.32M bytes" and odd BSP reports?), and if Windows is reporting that you need at least DX6, it's likely a system problem. Maybe Windows Update is churning away in expectation of XP SP2.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 14:06:29 UTC
in putting models into maps? Post #49070
Ah, I wouldn't worry if you're not releasing it anywhere.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:27:36 UTC
in Reflective glass Post #49055
Actually, we've been discussing both at different points.

I look forward to zeeba-G's demonstration.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:26:02 UTC
in ToDo Post #49053
He really couldn't help out with the spelling and gramatical errors here
I'm not sure that's the point of being able to edit posts. That'd just annoy people.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:24:13 UTC
in TWHL SHOULD BE #1!!!!! Post #49051
It's great how high up TWHL is getting with Half-Life related Google queries. Whenever I'm looking for HL-related stuff we always feature somewhere in the top five :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:20:06 UTC
in The twhl project Post #49049
Nice site.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:17:19 UTC
in This will probably ruin my reputation Post #49048
Stop spamming.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:16:08 UTC
in I got an idea(remade) Post #49047
wtf, stop editing different versions of lists dammit! I keep shifting in and out of the active point.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:15:17 UTC
in avatars Post #49046
You don't learn, you randomly apply things, fiddle, tinker, and experiment.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 12:13:33 UTC
in Opposing Force CRAPPY ERROR! Post #49045
Is HL installed to the root?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 08:02:57 UTC
in Help With Architecture..... Post #48990
Yeah - read the VM tutorial. You can make anything with VM... so long as you don't mind insanely detailed things ending up horrifically disproportionately large :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 08:01:48 UTC
in TWHL SHOULD BE #1!!!!! Post #48989
Pro HL actually. It's only got three fewer votes than us.

User posted image
VOTE
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 08:00:57 UTC
in Stupidest post ever competition Post #48988
How are we gunna award it to an anonymous poster?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 08:00:29 UTC
in ToDo Post #48987
Give it time trapt, and you will adapt into one of the regulars at TWHL.
I reckon he is actually, he posts a lot ;)

Lovin' the rating, Jazhel.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 07:58:42 UTC
in Check out my new Site! Post #48986
A terrifying prospect.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 06:43:33 UTC
in scripted sequence??? Post #48969
Like he said.

There are example maps in the Vault.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 06:40:53 UTC
in Check out my new Site! Post #48968
Posted 20 years ago2004-08-08 06:37:30 UTC
in Export to .MAP Post #48967
That's very odd. If you're using an outdated version of Hammer, get the newest from the VERC. If you're using 3.5b, use 3.4 and try again?

Try Check For Problems, too.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 06:33:50 UTC
in avatars Post #48966
Yeah, makin' little things in Paint can be pretty fun.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 04:12:08 UTC
in Stupidest post ever competition Post #48951
Aaah. Fair enough!

You shudda registered first, then we'd'a known ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-08-08 04:05:58 UTC
in Compo idea!! Post #48950
Win this compo, make the next. It's the way it works now :)
Seventh-Monkey Seventh-MonkeyPretty nifty