haha thanks stu!
I figured i'd jump into goldsource for a few weeks until i get bored. I have a 2-3 map series im working on. I'm about 90% done with map 1.
Don't expect greatness, i just want a functional map with working scripts and an OK storyline.
Also don't expect custom textures wink-wink -
Also don't expect me to actually finish it. I've had straight inspiration for 3 days so far and that's rare so this might actually stand a chance.
That screenshot comes from a screenshot of a video of my computer screen. Which was cropped and edited with my phone and uploaded to imgur. It's about as lo-fi as you can get but i figured eh, wth, let's upload it.
I'll hit you guys with some better WIPS if i come up with some cool geometry.
everything is very boxy and generic right now while i get the scripts right
Striker - From what i understand from deathmatch, play around with it until you get a feel for the standard flow, and place the basic weapons, small health kits, and small armor packs in the general/high traffic areas.
Put the better weapons in harder to reach areas, OR in major chokepoints / arenas with little to no cover. So if you're going for the big gun, either you need to go FAR out of your way, or you'll most likely get picked off trying.
looks AWESOME for GS. Very UT like and i love me some UT