Forum posts

Posted 20 years ago2004-04-15 16:09:49 UTC
in load custom video before start mod game? Post #22675
De nada.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 16:09:30 UTC
in Damn models... Post #22674
Wow, that's screwed ;) check if you've got new PAKs in all your dirs, like PAK5.PAK or something. Have a look at them, they might have the new stuff in?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 16:06:46 UTC
in Do you love me? Post #22672
That fire pwns MoP's ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 16:05:41 UTC
in You've Been Mapping Too Much When... Post #22671
Hello Seventh-Monkey! This is your 2850th login.
Also, I'm pretty sure everyone dreams every time they sleep properly. It's just remembering them (I rarely do - shame, dreams are interesting).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 16:03:19 UTC
in Poll of the site greatness Post #22669

last post

Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 12:57:09 UTC
in load custom video before start mod game? Post #22637
Yay! A Spaniard! I love Spanish.

As far as I know, it's not possible to play a video clip after starting a mod without coding (programming). You can use a trigger_camera, though, to do a cut-scene, in-game, with scripting.

Examples: this, this and this

Tutorials: this one.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 12:53:24 UTC
in Desktops [dangerously large] Post #22636
More desktops!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 11:08:24 UTC
in You've Been Mapping Too Much When... Post #22619
User posted image
Beta testers
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 11:03:02 UTC
in You've Been Mapping Too Much When... Post #22615
Yeah, but you said you were guilty of it :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 11:01:45 UTC
in THE MONKEY PLAGUE Post #22614
I'll credit you if you e-mail me to remind me.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 10:24:08 UTC
in Grunts with Turrets Post #22607
If the gun doesn?t stop when you kill the grunt, then go over the settings again. If it still doesn?t work you can add a trigger_relay and get the grunt to Trigger Target the relay?s name, and the relay to target the func_tank, with the Trigger State set to Off. Either way you now have a gun that will target the player.
From this tutorial.

#or leader formerly known as king#
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 10:21:10 UTC
in Any help would be apprieated Post #22606
In fact, don't decompile at all. Ask people, contact the authors or more experienced mappers that know how it's done.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 10:19:02 UTC
in THE MONKEY PLAGUE Post #22605
To describe that as sick and twisted would be accurate. I'm going to steal some of it and put it in my Life of the Monkey mod though :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 10:16:31 UTC
in You've Been Mapping Too Much When... Post #22604
Hate to break it to you, but you're not John Connor in Terminator 3 ;)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 10:15:44 UTC
in Desktops [dangerously large] Post #22603
Get back on topic.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 03:44:33 UTC
in HEEEELP!...NO DECALS ON MY COMPILES! Post #22587
Oh, perhaps it should be noted that decals are not created on entities (apparently, I could swear I've seen it once or twice, but on the whole).
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-15 03:43:02 UTC
in You've Been Mapping Too Much When... Post #22586
- you know your a redneck if....oh wait..mapping, right.
lol

and
-when you run out of cola then crawl through your vent looking for the room with the soda mechiene and on the way think of whatcolor soda you want(i actually did this, realize i dident sleep for 4 days and i realized what i was doing in the vent but decided to continue anyway out of boredom).
Scary!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 16:49:09 UTC
in Starting without weapons... Post #22553
There are also example maps.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 16:47:22 UTC
in change the "half life" on black screen Post #22552
It's a sprite, somewhere. Have a look in PAK0.PAK.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 13:10:27 UTC
in my gay map Post #22532
He means level changes, only for single-player. Look in the tutorials.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 13:09:43 UTC
in Sequences Post #22531
You need to set "Target Monster" to the monster's name, not the sequence name.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 13:07:52 UTC
in how i doo i compile it? Post #22530
Read the tutorials.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 13:07:15 UTC
in Desktops [dangerously large] Post #22529
im having problem with the themes from XPTheme... They just go back to windows classic.
Hm, odd. No advice, 'fraid, mebbe they're broken skins? Just keep trying, lol.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 13:04:43 UTC
in Super-Def Models Post #22528
Heh. Just some custom textures I made.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 13:03:16 UTC
in Put in a downloads section Post #22527
Download
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 01:41:41 UTC
in Security tv? Post #22480
Yup.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-14 01:35:25 UTC
in Desktops [dangerously large] Post #22477
Louisa = my sister.

XP THEMES
www.themexp.org
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 16:09:06 UTC
in Desktops [dangerously large] Post #22432
Very slow host, ZL. Took too long, only got half-way in like 4 mins on ADSL.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 16:06:46 UTC
in Super-Def Models Post #22431
God damn was that an oversight. Sorry :roll:
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 15:59:41 UTC
in Desktops [dangerously large] Post #22425
Bit untidy - and for god's sake get ridda the default XP theme!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 15:31:39 UTC
in Desktops [dangerously large] Post #22415
The time has come. Post screenshots of your desktops! So the page format'll get screwed up, big deal, lol.

Let's roll:
User posted image
PS: I have all my desktop icons hidden, as you can see.
PPS: OS Windows XP Professional 2600 SP2-RC
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 15:23:42 UTC
in Super-Def Models Post #22413
Screenie of where they are.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 15:19:13 UTC
in SD model discussion Post #22406
Yeah, the riot shield barney is excellent. Admittedly the shield clips into floors when he's dead, but it's worth it!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 13:35:53 UTC
in Super-Def Models Post #22388
the scis fricking glasses will just go blue

Then again, you could just download the DLLs? The ones that I downloaded that do nothing?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 13:35:07 UTC
in Any help would be apprieated Post #22387
Depends on what WADs you were using back then. You need to have them in your texture list to be able to see them.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 11:41:38 UTC
in Sequences Post #22382
Upload it to the Unfinished or Problems sections of the 'Vault.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 11:21:23 UTC
in Making New Mods Post #22379
Well it must be encoded wrong. Look for video tools and check the compression for the original, then compress yours the same. Read the "Making a Mod" tutorial, that has some details on codecs.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 07:46:24 UTC
in Making New Mods Post #22357
HLvalvemedia
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 06:43:55 UTC
in Total beginner totally baffled HELP! Post #22354
Good :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 06:43:12 UTC
in Super-Def Models Post #22353
...and save them over the originals in C:SierraHalf-Life
What originals?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 06:33:06 UTC
in Total beginner totally baffled HELP! Post #22351
You probably mis-configured the FGD bit (Game Configurations). The .FGD files tell Hammer what entities are available. If you want, MSN me at theshadow395@hotmail.com.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 02:51:54 UTC
in IS there a new... Post #22348
Try opening them with Winzip or Winrar? Worked for the PAKs. Maybe IrfanView, that can open normal WADs, worth a try.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 02:49:32 UTC
in Security tv? Post #22346
It's impossible.

PS: UntilHL?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 02:48:01 UTC
in You've Been Mapping Too Much When... Post #22345
-When you have the HL logo in your signiture (my bank sig does)
Geez, lol.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-13 02:45:21 UTC
in New Name... Post #22343
True. V-Monkey? No!
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-12 10:50:26 UTC
in Scripting Post #22246
My HLMV calls it "diebackward". Scientists use die_backwards, I seem to vaguely remember?
Seventh-Monkey Seventh-MonkeyPretty nifty
This post was made on a thread that has been deleted.
Posted 20 years ago2004-04-12 10:46:34 UTC
in Poll of the site greatness Post #22244
A Scot?
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-12 10:45:24 UTC
in OT: Legal or not? Post #22243
Hope it gets better.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2004-04-12 05:33:33 UTC
in Scripting Post #22206
Does he have to die specifically that way? If not, use a trigger_hurt.

Also, the sequence is "diebackward".

Just trying it myself.
Seventh-Monkey Seventh-MonkeyPretty nifty