Forum posts

Posted 18 years ago2006-06-23 08:00:48 UTC
in The Mesa Times - A HL1 Comic Post #186504
^^ Loved it.
Keep it up daub! :)
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-22 17:36:49 UTC
in The Mesa Times - A HL1 Comic Post #186439
Nice daubby! :D
Pwfull
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-22 15:08:42 UTC
in TWHL Corp. Post #186414
I disagree, I think the cow guy is much l33ter! :o
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-22 05:30:00 UTC
in Fast zombies question. Post #186324
decompiling = cheating!
I would gladly have played around with the fast zombie but it seems as my hammer is still broken? :P

Anyways, I couldn't think of any other solutions than these:

1.The whole climping part is 1 animation.
The only thing you'll have to do is to place the scripted sequence close to the "pipe" and then they will climb it up.
Of course the pipe would have to be as long as the zombie climbes in the animation.

2.The climbing is a custom movement!
Using a scripted_sequence you can make the zombie walk to another scripted_sequence using a "custom walk/run style". Enter the climbing animation (which in this case would be a looping animation) in the custom walk/run animation and put the targeted scripted_sequence ontop of the pipe.

3. (Teh haxxed one)
It is a looped animation, but he cant climp upwards as in the last solution.
Make a platform which flollows a pathcorner and put the zombie ontop of it.
Now make him animate and there you go.

...Maybe? :0
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-21 10:47:21 UTC
in Altering Compiled Models Post #186238
I thought the same when I imported SMDs to XSI,, but then I looked up in the camera view, ;)
(Or simply zoom up in the top view)
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-21 09:24:14 UTC
in TWHL3 Post #186219
Yeah, HLDM is quite lame. At least I think so.
Hostile Intent, The Specialists and half-life rally pwns.
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-21 07:42:43 UTC
in Scripted_Squence 2 Post #186186
Try removing the idle animation
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-21 07:28:00 UTC
in GoldSource Mapping Tips Post #186183
"church light effect" :o Incredeble!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 16:13:23 UTC
in Need Help with model viewing in 3.5 Post #186124
You need to get GFC scape and extract all of the models into your model folder.
Often it doesn't work to compile them to the Valve folder, so make your own minimod folder where you put all stuff needed to make a mod.
Then you add a models folder, and you extract all HL models into that folder.
Now you edit the hammer setup and aim the mod targets at your new minimod, restart hammer, and bang, you got yourself models in hammer! :)
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 12:13:44 UTC
in Model decompiler problem Post #186062
No, wait. I was wrong, it does work! :o
Thanks!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 12:07:17 UTC
in Model decompiler problem Post #186059
Cool!
Thanks, now I can finnaly see how they compiled the ?HL2 weapons! :D

Wait a sec. that Won't work.
In that case you would have to change it in every gameinfo file for every mod/game, because it happens on programload, not when you load a model
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 11:56:16 UTC
in Model decompiler problem Post #186056
That's global.
Everyone gets it, but the creator is too lazy to fix it.
I had the same problem and there's nothing you can do about it. >_<
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 11:40:28 UTC
in Hammer 4 goes crazy! :o Post #186053
Everything works fine,, exept hammer.
So, my HL2 related games works fine
Anyway I for one am not receiving any problems
The one who makes the best map winns!
I might just crash your hammer like the last time!
More than a coincidence habboi? ;D
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 10:48:36 UTC
in Hammer 3.4 VS 3.5 beta. Post #186039
You can see sprites in 3.5 too! :o
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 10:46:10 UTC
in Hammer 4 goes crazy! :o Post #186038
My friend has same error...He re-installed etc...
I told him to wait till Valve do something.
So You mean that he re-instaled, but he still got the error?
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 06:21:16 UTC
in Ansith's Gmod comic. Part 1 Post #186002
Lol!
Pwnfull Ansith, <3
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 06:11:34 UTC
in Hammer 4 goes crazy! :o Post #186000
Hmmm I don't know if it will work for this but it did for all of my problems, delete clientregestry.blob
But make a backup first. just in case it stuffs up
Tried that, didn't work. >_<

Alex: I'm confused
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 04:41:04 UTC
in Hammer 4 goes crazy! :o Post #185993
DK: Didn't work, same old error
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-20 03:46:46 UTC
in Hammer 4 goes crazy! :o Post #185988
If you mean re-instal hammer and Source SDK I've done that 5 times, :P
I'll try what penguinboy said, and if that doesn't work I'll reinstal steam
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-19 17:36:16 UTC
in Hammer 3.4 VS 3.5 beta. Post #185960
Of course 3.5 is better than 3.4, else they wouldn't have made a new one! :P

Being able to view the models ftw <3
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-19 07:34:28 UTC
in Hammer 4 goes crazy! :o Post #185792
[SMALL BUMP!]

Ok, faceposer works, modelviewer works, but hammer doesn't.
Is there noone else with this problem?
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-19 04:43:56 UTC
in Short Comic (omg I return :\) Post #185778
Lol!
Nice. :D
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-18 13:29:20 UTC
in Crazy Idea! Post #185677
Omg he's gonna search the letters for fingerprints and then trace us up and pwn us! :o

I'll see if I can do it.. :)
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-18 12:29:14 UTC
in Hammer 4 goes crazy! :o Post #185659
Lol, I've had the problem for a week or two, so I've restarted my computer quite some times.

Edit: Model-viewer works, seems like Hammer is the only one with problem?
*tries to launch faceposer
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-18 11:04:34 UTC
in Hammer 4 goes crazy! :o Post #185642
I didn't do anything to get this error!
It was a normail day,, I sat in my chair and thought "MAPPING TIME! :D", so I opened hammer and got this:
User posted image
omg lol nub wtf?
What's this?
Also, if I try making a new map or open an old map, it says "Material: Hammer gird" could not be found (or something like that).
I've tried to do the following things to fix the problem:
*Refresh SDK content
*Refresh and delete local content
*Manually delete both sourceSDK and SourceSDK_content files in steam user folder

Nothing works.
Please don't tell me to reinstal steam, cuz it sucks!

Thanks!
Madcow MadcowSpy zappin my udder
This post was made on a thread that has been deleted.
Posted 18 years ago2006-06-17 13:16:11 UTC
in Bye bye, Bill Gates Post #185502
If they are so bad, don't use them. No one is pointing a gun at your head and forcing you to use it. If it is so bad ,there are many other programs out there. Sure, some may be difficult to use, but at least they aren't "shit programs" eh?
Weeellll, there aren't always good options.
Personaly I haven't got any bad experience of microsoft programs (just some..)
But I don't own my own servers and so on.
For example, I've heard that microsoft server-programs has a habbit to live a life of their own and change user-edited setups without letting the user know.
Some microsoft programs are pure shit, and there are no options, but there are also some very good programs.
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-16 15:44:04 UTC
in Bestest Coolest Great-Comic!!! Post #185377
LIES!
26 minutes!
pwns luke

Now, on topic, umm, I might aswell say it again, nice comic!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-16 15:40:09 UTC
in Bestest Coolest Great-Comic!!! Post #185375
Is has happened before...
User posted image
OMG YOU USE IE!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-16 10:16:07 UTC
in Bestest Coolest Great-Comic!!! Post #185346
Easy elon, I mean, the reason he did the comic was because Jimmi came back,, again!

"It's just an other Jimmi-joke"
Lawl, it has it's own name
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-16 06:43:29 UTC
in Bestest Coolest Great-Comic!!! Post #185331
I say,, <3
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-15 15:28:24 UTC
in lights Post #185262
with a light entity perhaps? :o

It depends on how you want to light it up :)
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-15 13:55:50 UTC
in Steam Friends list, Post your name: Post #185253
Hmm,, maybe it's spellt with a non-capital m.
Try "madcow".
Else I can check tomorrow
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-15 07:52:33 UTC
in soccer maps Post #185225
The hunter:
Matter of fact, it's called soccer :o
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-14 10:28:41 UTC
in Steam Friends list, Post your name: Post #185096
Habboi: It's both! Remember? :o

Mine are Madcow and habboi
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-14 08:56:47 UTC
in Now Playing: ... Post #185062
Pink floyd - Sorrow
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-13 12:09:49 UTC
in 5 Worse Ways To Die [WIP HL1] Post #184972
Quite pwnfull!

starts playing the first map
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-12 09:55:05 UTC
in Camera Follows Gordon? Post #184826
Lol!
Why are there hands coming of of the legs?
I mean, the first person HUD model ain't hoovering that low, right?
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-11 09:09:37 UTC
in general/ Hl Post #184709
Umm, if I understood the question correctly, then this might be a good answer...

If RollerCoaster Tycoon 3 textures has the file type .OLV, then they might have been compiled from an other kind of picture file.
(Like, Source textures are first compiled from .TGA)
If you figgure that out, you might be able to find a decompiler.
After decompiling it, you have a useable picture file which paint or photoshop can handle.
Then, you put it into a .WAD.

Simple if you find a de-compiler, and if that's the way the textures was made from the beginning.
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-10 09:01:01 UTC
in Alpha One-Zero Post #184516
Lawl habby, high five
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-09 10:15:01 UTC
in My first normal mapped material Post #184400
Looks wet to me! :o
And yeah, the displacements meating the floor looks a bit odd
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-09 07:57:02 UTC
in 2006 Mapping competition. Post #184380
Awsome screenies!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-09 07:52:53 UTC
in Now Playing: ... Post #184379
Pink Floyd - See Emily Play
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-09 07:31:24 UTC
in My first normal mapped material Post #184377
Nice!
You're really good!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-08 09:04:20 UTC
in Now Playing: ... Post #184279
Listening to the game music from that site Muzzle posted in the shoutbox.
http://www.frankklepacki.com/
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-07 13:01:57 UTC
in Entity text too long Post #184198
Maybe you've given an entity a name which is too long or something...
If you recall doing it, try changing it.
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-07 11:29:52 UTC
in Kasperg Projects! Post #184188
Lawl, Breen is doing the ni-how! :o

Nice stuff Kappy, finnish it or hunter will eat your nose
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-07 10:14:36 UTC
in HL2: Episode 2 Post #184182
Already working on Ep.2?
Cool
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-07 09:23:42 UTC
in Camera Follows Gordon? Post #184178
Two triggers, and a camera should do it. :P
I think there is a camera target, right?
It aims the camera at a certain thing.
Name the player you want it to aim at, and make one of those switchy triggers (If you go away from it, it turns off, if you walk against it and through it, it turns on) When you walk in to the room, make the trigger change the name of the camera target.
I think it's that simple.
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-06-06 15:28:10 UTC
in how do u make godmod on a server? Post #184072
HS only damages 100, right? :S
Madcow MadcowSpy zappin my udder