Forum posts

Posted 14 years ago2010-01-20 21:05:12 UTC
in Sourcey Rooms Post #278199
PSILOS_LESBIA(N?)

Looks nice, is it a DM map?
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-20 21:03:38 UTC
in iPhone Saves Lives Post #278198
Probably the first thing he tried if he was smart enough to figure all this stuff out and avoid falling into shock.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-18 23:11:49 UTC
in Last movie you saw? Post #278129
Oh, yeah you're kinda right. Forgot about that one.
Tarantino has been doing good lately I think... meh...
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-18 23:05:37 UTC
in Last movie you saw? Post #278126
I'm rather delinquent on my movie reviewing.

Seen recently:

Up
Sad as fuck, very awesome in the story telling. No wonder it won so many awards. I recommend it to all.

Stranger than Fiction
Will Ferral in a serious role, he plays it well. Another good movie with a good message behind it.

Fame (1980)
This movie definitely shows how shitty going through art school really is. Kudos for nailing that aspect, but funny how it hasn't changed in almost 30 years.

Fame (2009)
Not as good as the first, I just couldn't care about the character's problems.

Hairspray
Fun if you like musicals.

Family Guy: Something Something Something Darkside
Witty and humorous as it gets for Family Guy. They poked a lot of fun at Star Wars, I think there were a few jokes I didn't understand. Either way I loved it.

Young Frankenstein
Having finished this one quite yet, disc is skipping. Although you can't go wrong with classic Mel Brooks films, especially starring Gene Wilder.

Donnie Darko
Great and fucked up cultural classic. I can see why so many people like it. I recommend it.

S Darko
A sequel of Donnie Darko that follows his youngest sister. Not as fucked up or as dark as the first, but more confusing because they tried almost too hard to honor the first one.

The Sixth Sense
I knew how this movie ended because of the mass amount of spoilers out there. However, it was a rather sweet story and it wasn't as scary as it was formerly portrayed. I loved it.

Inglourious Basterds
Tarantino never dissapoints. This movie was raw and rather suspenseful. The story didn't follow who you might think it would follow, but I guess it makes sense if you think about how the ending worked. Well told story for a fictional WW2 movie. I liked it a lot and also recommend it if you haven't seen it.

The End.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-17 22:05:21 UTC
in Just a couple questions. Post #278066
Or make the number in the texture's scale negative. It'll flip.

:pwned:
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-16 13:50:56 UTC
in Desktops of January Post #278026
ZL is victorious.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-15 15:35:42 UTC
in MMOs Post #277986
Real men play with vaginas and tits. >:]
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-14 23:04:02 UTC
in Ah, the things you do when you are bored Post #277941
You know what else is amazing?

Playing TF2 and everytime you die, take a shot of liqueur.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-14 23:00:18 UTC
in Ah, the things you do when you are bored Post #277939
When I'm bored I go to Kongregate.com and fuck around with their flash games. They have some really good games, like the Gemcraft CH.0 and Civilizations Wars.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-13 03:37:32 UTC
in Map ideas for twhl dm server Post #277840
I'm thinking of making a 3 point CP version of Sancefar but only if it would be good for the gameplay of the map.

Also, I found I still have the modular prefabs for 6D, in which I could use to make a map from scratch with really nice graphics in about a few hours, possibly CP as well. I'm excited for the auto-gametype thing for the server, can't you tell :D
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-11 01:02:11 UTC
in Is there any WONners here? Post #277693
I have WON and steam, but I map and develop on WON-HL. Less crap to deal with, faster loading times and probably easier to setup with.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-07 23:58:57 UTC
in TWHL's Classic DM Server Post #277477
make it a laser or beam instead of a simple sprite.
Locking the Z-axis makes that a bit redundant. The idea is to make it as lightweight as possible. I would know a bit, I've managed to make some convincing snow for 6D using a large 256x256 sprite with dozens of little dots on it. Overall there were maybe 20 sprites on the screen, but it felt like it was a lot more.

EDIT: Got an example map for the equipping thing.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-06 22:19:14 UTC
in TWHL's Classic DM Server Post #277447
Zeeba, did you just recently find a sprite compiler or something?

Yeah a rain sprite would be nice I guess. Though it needs to be locked on it's Z-axis and really big so you can use less of them in the map to cover more area and be less expensive. Something like the rain from Zelda: Ocarina of Time. I know a way to make a rain splash on the ground sprite too, just fix it to the orientation in hammer via Sprite Fixer and face it up.

...oh now look what you did! You made me idea all over the place! geez.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-06 19:18:14 UTC
in TWHL's Classic DM Server Post #277432
I could whip up a template or example map about it. There was a lot of confusion over the equipping aspect, but the payload map was the icebreaker for a ton of advanced crap concerning triggers.

If anyone has a really large map of some kind, nab the capture points template and just add them in. What's that one map that's really big that everyone loves that I hate? That'd be good for CP.

EDIT: This shit. http://twhl.co.za/vault.php?map=1915
The author I take it isn't around anymore. Oh well.
Any big map. Hell, we can always take a small map and bump the points down to 2 and make it attack/defend.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-06 18:07:35 UTC
in TWHL's Classic DM Server Post #277421
... what? how does it work and what do I need to do on my end to have it work? I want to try my hand at a capture point map :D
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-06 17:50:55 UTC
in Math Problems Post #277420
You know a perfectly fine pair of tits just walked past this thread, right?
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-06 17:40:12 UTC
in TWHL's Classic DM Server Post #277417
No one wants to do teamplay on the server. too few people show up and it wouldn't be fun otherwise. I've tried to have things set the server to teamplay just for one map, but it always requires an admin and its more of a pain in the ass. Would be very helpful to have an AMX plugin or something to set it by map automatically, but I'm asking for too much with that.

I'm still trying to come up with a DM non-team based battle game type that'd be fun. So far I have it where the items the player is equipped with is defined by zone. So I can have a glock only zone, crowbar only zone, nade only zone, etc.

Another idea was to make a func_tank map only, by placing several tanks in several fortified locations around the map. Reminisce of the american gladiator show with the mounted tennis ball gun positions.

Come on, guys. We need to use our heads and make an awesome server...

...and CROSSFIRE DOES NOT MAKE THE SERVER AWESOME!
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-06 05:16:25 UTC
in weapon_tripmine Post #277386
User posted image
I had a similar idea once.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-06 03:12:29 UTC
in Making a pc game to sell Post #277385
Yes I have unity experience, yes you can use the free version for selling I think. I'm using it for my Scotch and Coffee Island competition entry.

My island doesn't look as crisp and clean as the example island, but mine is built from the ground up and has lots of landmarks and structures signature to Scotch and Coffee, fully playable via first person. It also features a cheap custom reflective water and music. I do like how vegetated Unity can get without losing and performance, even on my old laptop.

No screens until it is done though. Lots of work to do yet.
Rimrook RimrookSince 2003
Posted 14 years ago2010-01-05 15:20:59 UTC
in Making a pc game to sell Post #277364
I have a venue and the means to do this.
I have not the time nor the money to do this.

This is what you do:

Step 1: Get the Unity3D Free Version.
Step 2: Learn Javascript.
Step 3: ???
Step 4: Profit.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-26 12:45:32 UTC
in Christmas Presents Lawl Post #276930
Got:

? futon couch/bed
? table with 4 chairs
? microwave
? 30 piece cooking set
? 20 piece gourmet knife set
? new electric beard and goatee trimmer
? gift cards of various sorts
? a promise kitty plushie, when I can, my girlfriend will take me to get a cat, <3
? the crayola glow station (lulz)
? lots of candy and odds and ends

Pictures are pending.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-23 23:03:27 UTC
in Last movie you saw? Post #276897
Yeah I stand corrected on the acting in the first 20 minutes thing, turns out they mostly shoot films in reverse. That's why the beginnings are generally better, but the endings suffers. I dreadfully think it should be the other way around for the sake of the movie's integrity as it plays on.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-23 19:52:24 UTC
in Last movie you saw? Post #276884
Seen Avatar in Imax-3D. Loved it. Its not slow at all, you guys are just trigger-happy.

Everything is fine by my book. Good believable story, no loose ends leave you hanging, great visuals, sound, acting gets better after the first 20 minutes (notice that a lot in movies) and overall good message.

I rate this movie 4.8/5 stars.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-23 00:27:31 UTC
in Last movie you saw? Post #276874
Seen "Push" and wish I hadn't. Movie was sewage.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-15 11:01:39 UTC
in Post your screenshots! WIP thread Post #276629
Git that Maya shit off my TWHL!

Actually no, Maya doesn't suck that much now since people started making custom tools for it, which beefed up the poly manipulation and made it more game engine friendly and as useful as 3Ds Max 4.

Try these tools out, I heard their good.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-06 23:56:16 UTC
in Invisible, seemingly non-existent barrie Post #276407
try r_drawclipbrushes 1 and see where the problem is originating, then try altering the geometry there.

Nevermind.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-06 14:06:47 UTC
in Help with Models Post #276374
You can use a cycler or a monster_furniture for simple prop stuff.
Rimrook RimrookSince 2003
Posted 14 years ago2009-12-03 04:13:18 UTC
in Rooms (mini co-op project) Post #276264
It was almost a year ago when I submitted my entry for this... how is this still going on?
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-30 21:07:08 UTC
in Striptease in a CS Match Post #276195
How do we stay warm in Russia?

We LAN.
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-30 15:43:46 UTC
in Striptease in a CS Match Post #276186
Posted 14 years ago2009-11-30 00:57:20 UTC
in Natural Selection 2 Map-Editor released Post #276176
User posted image > User posted image

Hope more stuff comes out for it. :/
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-28 23:52:38 UTC
in P2P Program Post #276142
Piracy is bad mmkay?
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-28 22:07:53 UTC
in Weight&Height : Atlethic or Fat ? Post #276138
5 Feet 7 Inches
172 pounds

BULL! SHIT! I'm underweight but the chart says I'm overweight!!!!!
Unless I'm all muscle?
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-25 03:33:46 UTC
in Natural Selection 2 Map-Editor released Post #276024
Its Google Sketchup.
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-25 01:45:32 UTC
in Large Hadron Collider Post #276018
Still wonder what the practical use for all this is.
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-25 00:58:49 UTC
in Large Hadron Collider Post #276016
particle beams pew pew
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-23 21:37:26 UTC
in Post your screenshots! WIP thread Post #275976
It [b]is[/b] like the industry.

:combines: :combines: :combine: :combine: :combines: :combines: :combines: :combine: :combines: :freeman: :combine: :combine: :combine: :combines: :combines: :combine: :combines:
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-18 20:16:30 UTC
in Map / Mod of the Month. Post #275831
I think the idea of winning something for your work is appetizing, that's why it kicked off. We had the same symptoms when the Forum/Tutorial/Vault awards were introduced. Everyone wanted one to write a tutorial or something. However, a map of the month that has the highest rating each month gets a spotlight. The MotM award could be obtained statistically. There are problems with that though, since the rating could be fluffed up with multiple account spamming.

I'm divided on the topic. You can either have it done automatically, or not and remove the MotM completely and stop complaining about it.
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-17 14:15:00 UTC
in Post your screenshots! WIP thread Post #275787
User posted image
User posted image
User posted image
User posted image
User posted image
User posted image
User posted image
User posted image
User posted image
This map will hopefully replace Poison Garden as my best map.
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-15 00:24:45 UTC
in Craig's list scam Post #275661
I'm the emperor of China on Craig's list.
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-13 14:58:05 UTC
in How old is everyone!? Post #275599
drie?ntwintig
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-12 19:58:53 UTC
in Map ideas for twhl dm server Post #275549
I opened hammer the other night and messed around with various crap to formulate some sort of crowbar arena. Like pads that launch people in the air, conveyors, moving parts and obstacles, traps, etc. I might continue to run with this idea.

I was thinking of an idea where every so often, the weapon would change and re-equip all players, wouldn't be hard. Might have good and bad game-play.

I'm really trying to stay away from teamplay maps since they are too difficult to run on the server without special attention.
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-12 00:13:21 UTC
in Post Your Desktop (for School/Work) Post #275505
User posted image
The living room of my new apartment. I have nothing to fill it with :(
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-08 20:27:40 UTC
in Games You've Bought Post #275304
Half-Life 2
Team Fortress 2

that's it.

Game I will buy is Diablo 3
Rimrook RimrookSince 2003
Posted 14 years ago2009-11-03 11:31:12 UTC
in model disappearing Post #275129
what entity are you using to place the model?
Rimrook RimrookSince 2003
Posted 14 years ago2009-10-31 14:51:28 UTC
in Pumpkin Carving! Post #275026
Happy Holloween! :badass:

Let's make Jack-o-lanterns. Just paint your design in yellow on this pumpkin here and have fun!
User posted image
Rimrook RimrookSince 2003
Posted 14 years ago2009-10-28 18:20:41 UTC
in Turret Defence game W.I.P. Post #274919
Mortar fire that the player controls and can upgrade. It could be controlled on a Yaw, Pitch, and Power setup. (think golfing games) This would lob a variety of things at invading units, like fire-ring bombs, ice bombs, toxic waste barrels that poison them, nukes, etc. whatever you can think of.

Just a thought. +2 cents.
Rimrook RimrookSince 2003
Posted 14 years ago2009-10-28 16:08:45 UTC
in Ares. NASA's new rocket Post #274912
OH GOD I SEE THE FACE OF SATAN IN THE EXHAUST CLOUDS!

discuss.
Rimrook RimrookSince 2003
Posted 14 years ago2009-10-28 02:35:18 UTC
in Optimize Crysis performance Post #274897
Shit.

Edit: Shitty Shit.

Seems like one of those games that screams to be modded with something nice and innovative.

P.S. Shat. <_<
Rimrook RimrookSince 2003
Posted 14 years ago2009-10-28 02:24:53 UTC
in The "Official" Competition 27 Post #274894
I still like the "Map some boobs" idea.
Whatever happened to that? srsly.
Rimrook RimrookSince 2003