Forum posts

Posted 20 years ago2004-02-01 07:37:49 UTC
in new schoolgirl cs model Post #14791
Ask some where where people know about C++ and Modeling : http://www.chatbear.com/board.plm?b=390 ;)
Posted 20 years ago2004-02-01 07:36:09 UTC
in build error Post #14790
how is it a bad surface extents??
:
build error 382/0
Posted 20 years ago2004-02-01 07:08:00 UTC
in resetment :S Post #14783
any entity named 'roundset' resets when a new round starts
Posted 20 years ago2004-02-01 07:06:30 UTC
in hlrad compile option Post #14780
use batch compiles
Posted 20 years ago2004-02-01 07:04:47 UTC
in HL "Media" stuff Post #14779
or SEARCHES THE FORUMS
Posted 20 years ago2004-02-01 07:02:46 UTC
in Crashes when breakable object explodes! Post #14777
Or get a new vid. card

what are you running now?
Posted 20 years ago2004-02-01 07:02:21 UTC
in Texture replacing Post #14775
just don't forget that sometimes, Hammer leaves unused textures in the compile, whihc affects your texture memory usage.
Posted 20 years ago2004-02-01 06:52:29 UTC
in PhP sever issues? Post #14773
Not anymore.. and no more spam.. Look at the poll i linked to - IPB 4 E//- :P
Posted 20 years ago2004-02-01 06:50:35 UTC
in Modded PCs Post #14772
read post #4 - i'd give you a link, but they you will get confused and won't be able to find it ;)
Posted 20 years ago2004-02-01 06:49:33 UTC
in my photo Post #14771
Read a book on Still Life ;)
Posted 20 years ago2004-02-01 06:48:57 UTC
in Pistol Poll Post #14770
silencers don't affect accuracy, they affect.. well sound.. which kinda stops you from properly hearing just how long you have your finger on the trigger..

and the MP5 ammo is 9mm ;)

and i don't like the duals - reload times are terrible!
Posted 20 years ago2004-02-01 06:46:53 UTC
in Cartoon Selves Post #14769
this thread went to the dogs right from post #2 :
Posted 20 years ago2004-02-01 06:43:40 UTC
in Pointers on Deathmatch Maps Post #14768
there is a million articles outhere - g00gle them ;)
Posted 20 years ago2004-02-01 06:42:43 UTC
in Change the irc server! Post #14767
something about another IRC chan with 109 people?
Posted 20 years ago2004-01-31 18:01:23 UTC
in my photo Post #14673
not bad indeed ;)
Posted 20 years ago2004-01-31 17:56:24 UTC
in Modded PCs Post #14671
hahah :lol:
Posted 20 years ago2004-01-31 17:51:32 UTC
in Water Post #14670
waves do work in openGL - and set the wave height
Posted 20 years ago2004-01-31 15:44:22 UTC
in PhP sever issues? Post #14657
Posted 20 years ago2004-01-31 15:30:25 UTC
in PhP sever issues? Post #14653
IPB is ALWAYS superior to PHBB :|
Posted 20 years ago2004-01-31 15:22:04 UTC
in PhP sever issues? Post #14651
there forums are not PHBB
...
they use BB code, but they are not powered by PHBB
if they are - i'll shoot my self :|
I hate PHBB :x
Posted 20 years ago2004-01-31 15:15:46 UTC
in PhP sever issues? Post #14649
yea.. and so does PHBB

IPB 1.3 is superior in every way :cool:
Posted 20 years ago2004-01-31 15:14:00 UTC
in Cartoon Selves Post #14647
Oh.. just realised i deleted seventh's cartoon from my server :zonked:
Posted 20 years ago2004-01-31 15:13:23 UTC
in Pistol Poll Post #14646
i stand by the glock - its great - :D
i love it ;)
Posted 20 years ago2004-01-31 15:12:10 UTC
in Geordie Windaz Post #14643
heh

i wonder if people would do this if there were no stats in the accounts ;)
Posted 20 years ago2004-01-31 14:19:13 UTC
in PhP sever issues? Post #14630
its not PHP - i suspect all the sites were on one server network..
Posted 20 years ago2004-01-31 11:10:50 UTC
in any1 know what i should make? Post #14615
read gamasutra
Posted 20 years ago2004-01-31 11:06:42 UTC
in Change the irc server! Post #14613
why? because he stops you from making wierd looking topics? :
Posted 20 years ago2004-01-31 11:03:24 UTC
in Geordie Windaz Post #14611
awahat aaare ayaoau asaaaianag?
Posted 20 years ago2004-01-31 11:01:34 UTC
in Pistol Poll Post #14610
The default Terrorist weapon - the 9mm Glock

think about it.. its the best

;)

20 rounds, hardly any spread, ROF matches your trigger finger, loads of ammo, what more can you ask for?
Posted 20 years ago2004-01-31 07:47:07 UTC
in build error Post #14583
heh got there before me ;)
Posted 20 years ago2004-01-31 07:46:13 UTC
in any1 know what i should make? Post #14582
Well its true to an extent

if you do it with no heart.. your work will be crap
Posted 20 years ago2004-01-31 07:44:42 UTC
in build error Post #14581
Get rid of all those wads.. !

you can only have 8

and some textures are wrong in the wads themselves
torntextures.wad
Posted 20 years ago2004-01-31 07:41:24 UTC
in Food Post #14578
i can't believe i've wasted my time loading it... :(
Posted 20 years ago2004-01-31 07:40:39 UTC
in Overviews Post #14577
-dev -console in the game exe params.
Posted 20 years ago2004-01-31 06:39:32 UTC
in Water Post #14560
-waves dont seem to work = Does not work in Software

-how do you set it so that from below the surface of the water you can see the texture at the surface rather than having a clear view of the whoel room?

use a normal world brush completely covered in a water texture
Posted 20 years ago2004-01-31 06:34:50 UTC
in Crashes when breakable object explodes! Post #14559
how big is the explosion?

try giving it a lower value?
Posted 20 years ago2004-01-31 06:01:09 UTC
in THe Brat will rize again. Post #14555
don't we all ;)
Posted 20 years ago2004-01-30 19:52:00 UTC
in Level chnages really P*****G me off!! Post #14510
time difference ;)

you got there before me :cool:
Posted 20 years ago2004-01-30 19:46:49 UTC
in Level chnages really P*****G me off!! Post #14508
make sure you have trigger_levelchanges in BOTH maps
Posted 20 years ago2004-01-30 19:45:28 UTC
in unused keyvalues Post #14506
no, they are different.. i ment:

index no. = 0
index no. = 1
index no. = 2
etc..
Posted 20 years ago2004-01-30 16:03:00 UTC
in THe Brat will rize again. Post #14476
then grow faster ;)
Posted 20 years ago2004-01-30 15:58:43 UTC
in unused keyvalues Post #14473
well, indexes usually go from 0 upwards..
Posted 20 years ago2004-01-30 15:56:39 UTC
in More decals for Wally? Post #14472
decals.wad ;)

you can use those through wally
Posted 20 years ago2004-01-30 15:56:13 UTC
in Level chnages really P*****G me off!! Post #14471
Just keep tweaking the info_landmark
Posted 20 years ago2004-01-30 15:55:34 UTC
in Editing the zombie models... Post #14469
and don't forget to read up on HL specific modeling
Posted 20 years ago2004-01-30 15:55:04 UTC
in Making zombies yellow blood red? Post #14468
you can change the decals via Wally, but you can't change the blood effect in game..
Posted 20 years ago2004-01-30 15:51:23 UTC
in Change the irc server! Post #14466
What goes on in IRC has little to do with the site,
Posted 20 years ago2004-01-30 15:46:20 UTC
in THe Brat will rize again. Post #14464
get a life, get a job, get insurance, get a car, get a house
Posted 20 years ago2004-01-30 15:43:40 UTC
in map server Post #14463
Hmm.. i think it was...

http://www.

that's all i remember :(
Posted 20 years ago2004-01-29 19:30:46 UTC
in map server Post #14399
This was a resent new item
There seems to be no way of seeng it again though.. Atom?

I'm sure some one has a link to the site