Yes, he gave me the rights to use it..
It is a place holder until we get a new MP5 with animations and renders,,
wich might take a while. (replacing the SMG)
By the way, should I put up your unfinnished model as media? :S
Why would i want to do that?lol, sorry about that! I didn't mean that you should do it,, I just wondered if it was posseble,, you know my english,, ^^ I don't know how to express my self some times..
Hmm, the USP shouldnt be in it, its already in half-life 2 and counter-strike source.Is that an USP?? (in hl2)
Id like to do both...Sure!
I think that you need skinning sooner, but i can do some concepts too...
How can you lose such a thing! I'd always memorize em and write em down.I'll be honest to you, I accenently deleted the account..
why dont ya just - for the skinning/moddelling - use CS: S models?Naaaah!
A func_tracktrain already has an origin propertie. Turn on helpers to move it in the 2D views, though you can manually enter coordinates as well.Do you mean the ball in the middle of the brush that is tied to en entity, it fills the same function as a origin brush
Why not? I just played Opposing Force because Blue Shift reminded me of it and i'm glad I played it as it's a good game with a sad ending and moving musicMeh,, I find it less,, uhh,, (dictionary I KNEW IT! exiting..) exiting to play the game when I already played an other game with the same story one month ago.. ;P