Forum posts

Posted 20 years ago2004-11-17 13:03:47 UTC
in turrets. Post #73598
I use spirit.
Making it behave barney
and reaction to player: friendly until hurt.
That works!
:)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-11-17 12:36:38 UTC
in MAP ED?TOR HL2!! Post #73592
www.steampowered.com
Enjoy!
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-15 08:28:36 UTC
in Laser Target Post #59532
nah. just cant get it to work. :(
I did setup every thing in the path_corner propeties.
:
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-15 08:01:11 UTC
in Laser Target Post #59527
Err,,?
Sorry.
I don't really know how to do that.. ( >_< )
Do I have to make a new train..? or what?
:zonked:
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-15 07:50:16 UTC
in Laser Target Post #59525
Hmm..
Can't make it swich.
Something is wrong.
Don't really know what. :S
Do I have to change any option on the funk train thing or do I just have to write the name of the corner2 in Next stop, in corner1.
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-14 15:45:32 UTC
in Laser Target Post #59411
Oh.
Its a mod!
Your a laber named Gordon Freeman( :P )
And it is based on puching buttons and so on..
And some times something bad happens. (like the scientist with the laser in the head)
But it's a noob mod.
I am just trying to see how to script things.
So there is many scripted sequences and sentences.

May I ask an other question? :)
If i may, I really wonder how to make the laser go from corner1 to corner2.
I tryed to fix it but failed.
:)
(sorry for wrong spelled English)
/.Madcow [The Really Mad One]
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-14 15:20:49 UTC
in Laser Target Post #59381
YOU DID IT G_KID!!
THANKS!
The map works now (as i want is to) thanks to you! :)
Thanks again G_KID!
:D
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-14 13:27:31 UTC
in Laser Target Post #59327
Thanks!
I'll try!
:)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-14 13:12:03 UTC
in Laser Target Post #59319
An,, and,, and how do I do that? >_<
Im just a little n00b in a big world..
But i really need to know!
MHAHAHAHAHAHAHAHA
:nuts:
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-14 12:57:18 UTC
in Laser Target Post #59313
I am making a "lab map" and i need a laser that hits a scientist in the head. But the laser seems to be aming at the middle of the "space".
How do i make some kind of a laser target?
(sorry for wrong spelled English :( )
/.Madcow ;)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-13 15:15:53 UTC
in Ok, Now im really pissed! Post #59011
Made a very small map with a some sequences and sentence things. and it all worked..
But then, I aded a room and craved.
And then it goes like:
********** ERROR **********
nummarkfaces == MAX_LEAF_FACES

WHATTA??
I thougt that MAX_LEAF_FACES meant too much stuff.
I have made a lot bigger maps, but no MAX_LEAF_FACES.
What is wrong?
(Sorry for wrong spelled English)
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-12 14:08:53 UTC
in Sitting Scientist in Spirit? Post #58566
If i remove the sitting scientist the map works again. :nuts:
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-12 13:59:28 UTC
in Sitting Scientist in Spirit? Post #58560
I need a sitting scientist in my mod.
But when i start, the game stucks at the loading screen.
Why does this happen every time i ad a sitting scientist in to my map when i use spirit?

(Sorry for wrong spelled English)
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-10 12:09:36 UTC
in Friendly grunt? O.o Post #58009
It works!
Thanks Mephs!
:)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-08 09:09:45 UTC
in Friendly grunt? O.o Post #57504
Well, I have done that.. I changed it to cl_city.
But i have never seen cl_city.
But i dont think there's mountains in the city sky.. :S
I think some one on this forum just had the same problem with the sky. :nuts:
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-08 08:15:44 UTC
in Friendly grunt? O.o Post #57482
( And thanks for all your help! :) )
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-08 08:15:16 UTC
in Friendly grunt? O.o Post #57481
Yes!
It works now!
I thougt that if i made the grunt act like barney, he shuld talk like barney too.
But i was wrong again.. >_<
But there is more problems that keeps shoing up.
Like, I can't change the sky!
I wanted cl_city. But i just get that mountain sky, all the time.
Why? :zonked:
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-07 12:42:34 UTC
in Friendly grunt? O.o Post #57232
Nah,, I'm not really making a SC map.
I'm making a mod.
But i have problems to make the grunts friendly in my mod.
In the spirit fgd, you are able to make the grunts act like barneys.
Maby that could do some differens.
I'll try that.
But i tried an option named behavior or something.
I choosed "Friendly, not shoot",
Something like that.. :nuts:
but that didn't work so good.
Lucky me, there was a barney in the same room ;)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-07 10:59:03 UTC
in Friendly grunt? O.o Post #57224
ok! i think spirit works now!
I got the fgd file too.
now,, there is one thing I don't understand.
Making the monster_humangrunt aly.
Those guys at the sven co-op site was talking about some option in the human grunts propeties..
"Make aly: [0_]
But i couldn't find it.. :S
And Captain P, you was talking about some cind of a game-code,,?
Where do I find it.. and how do i modify it so it just change my mod, and not half-life?
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-07 09:26:45 UTC
in Friendly grunt? O.o Post #57197
Ok! got spirit!
But,, spirit added some weird stuff like:
D:SierraHalf-LifecgGL.dll
and
D:SierraHalf-Lifecg.dll
.
what is that?
do the guy that plays my mod have to got those dlls?
or is it these ones he need to have:
D:SierraHalf-LifeSpiritfmod.dll
D:SierraHalf-LifeSpiritspirit.dll
..
and do i need to add these weird cgshaders to my mod?
D:SierraHalf-LifeSpiritcgshaders ... ???
I really don't know anything
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-06 13:11:04 UTC
in Friendly grunt? O.o Post #56970
Can't find anything about dlls... O.o
Am i just stupid, or just mad?
:S
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-06 11:42:55 UTC
in Friendly grunt? O.o Post #56942
Is spirit easy to use?
^^
Do the guy that play my mod have to have spirit? :S
(Sorry for bad English!)
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-06 09:57:59 UTC
in Friendly grunt? O.o Post #56917
hmm,, Maby it's the same err,,, Trigger? or what ever it is..
In sven co-op beta they used normal grunts.. But now, they have other weird stuff,, from op4.. >_<.
So I can't see how they are made in SC.. :(
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-09-06 09:46:51 UTC
in Friendly grunt? O.o Post #56915
Is it posseble to make a grunt friendly?
I mean,, So he will shoot the black ops, but not the scientists and me and all barneys.
Please tell me how, if you know.. :)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-30 14:09:14 UTC
in Sound...? Post #55295
Cant find any entity guide in the tutorials..
the map is a part of a mod,, so shuldn't the sound be in the mod's sound file? :S
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-30 11:37:58 UTC
in Sound...? Post #55262
does it start when i enter an area?
:S
Or does the sound start when i start up the map? :/
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-30 10:37:01 UTC
in Sound...? Post #55249
I want a sound to be played when I walks thruge a hall.
How?
I tryed to use Trigger_once (set message (Set sound too!) )
And what do i do too set sound??

(Sorry for wrong spelled English!)
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-28 10:47:53 UTC
in weird Level changes Post #54800
Ok,, I'm a bit lazy today..
But thanks!
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-28 09:57:31 UTC
in weird Level changes Post #54778
Omg..
None of them worked.
When i used trigger_transition I just made a little cube whit the trigger some where in the space cuz i didn't want anything from mp1 to be in mp2,
But now, nothing works.
I cant get to mp2 any more.. :S
Why?
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-28 09:39:40 UTC
in weird Level changes Post #54775
I can't find the flushing entities so i'll try the trigger_transition.
:)
But,
Wich map shuld i add the trigger_transition?
On mp1 or mp2?
cuz it is on mp2 i dont want the barneys from mp1.. :S
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-28 09:16:52 UTC
in weird Level changes Post #54767
ok!
If 'flushing entities' won't work I'll try that trigger_transition thing.. :)
Thanks for your help!
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-28 08:55:49 UTC
in weird Level changes Post #54754
Hi!
I got a problem with my mod..
Right now my mod have three maps: MP1, MP2 and MP3..
But when i change map from mp1 to mp2 or from mp2 to mp3,
all the barneys are still on the same place in the "space" as they where in mp1/mp2.. why?
Cuz if I mae a lot of maps, those barneys will be every where in the "space"!!
How do I make them disapare so I doesn't se them in mp2/mp3..?
Thanks!
/.Madcow
(Sorry for wrong spelled English)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-27 11:08:28 UTC
in Need help with my mod! Post #54502
whoops, meant 3.4... :D
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-27 10:10:42 UTC
in Otis modell from op4 Post #54490
Ok! Found it!
Thanks!
But,, In op4 on the Bot camp, In the beginning there was a lots av beds for the rec's.
I really need that bed modell but it is so weird,,
The bed model cant have the name bed.mdl,,
So, does any one know what the name of the bed model is?
Thanks!
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-26 16:08:56 UTC
in Stupid decal problem Post #54301
It was for me,, :zonked:
but I've updated hammer now so it maby works..
Weird..
Thanks any way! :)
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-26 15:36:53 UTC
in Stupid decal problem Post #54296
Hello!
This subject maby allredy exist here on the forum
(In that case: Sorry!)
But when I add a decal on a wall the decal will be showed like i was looking at it with a mirror.. (Don't know the word in english, sorry >_<)
So when i add a decal with text it will be imposseble to see what the decal says in the game..
Does any one know what to do to fix that?

(Sorry for weird spelled English!)
/.Madcow The Mad One
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-26 14:12:28 UTC
in Otis modell from op4 Post #54273
Hi Seventh-Monkey!
Is Wally download able? (Trial version or something?)
I got win ace but win ace didn't like that .pak file... >_<
Thanks!
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-26 12:10:25 UTC
in Otis modell from op4 Post #54239
Can't find it... >_<..
I got HL generations.. Do you know where to find it there?
:)
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-26 08:18:39 UTC
in Need help with my mod! Post #54193
Weird. it works now..
Something weird with hammer 1.4..
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-26 08:17:43 UTC
in Otis modell from op4 Post #54192
I've seen many otis modells in many kinds of mods,,
But does any one know how I can get that model?
Is it legal to download the otis model? :S
If it is legal, please post a link to an download site for the otis model.. :)

Thanks for your time!
/.Madcow
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-23 06:44:06 UTC
in Need help with my mod! Post #53122
I know,, Sorry. I'm trying to find out.
But now there's more problems now..
I can't even test my map.
I will see if i can find any problems so i can post the info.. >_<
Madcow MadcowSpy zappin my udder
Posted 20 years ago2004-08-23 05:59:44 UTC
in Need help with my mod! Post #53115
Hello!
I really need help!
I cant make my maps work in the mod!
And my .bsp files don't work!
Every thing is weird!! Oo

The only thing I want is a map with SP missions..
And I don't really know what's wrong. :(
Madcow MadcowSpy zappin my udder