Forum posts

Posted 20 years ago2004-08-07 15:14:53 UTC
in Help With Architecture..... Post #48785
yes. Go to the Snarkpit!

http://www.snarkpit.com/

read ReNo's Tutorial on getting better architecture,

GO, NOW!!
Posted 20 years ago2004-08-07 15:04:38 UTC
in Fading and endgame Post #48778
err.... what i said:
yes. But if you were going to make a mod, you could save yourself the trouble of game_texts and put env_texts in and modify the titles.txt!
But your not making a mod... right?
here's what i meant

...yourself the trouble of game_texts and put env_messages in and modify the titles.txt...
Posted 20 years ago2004-08-07 15:00:32 UTC
in avatars Post #48777
so you actually have a monkey?
my new one was made with HLMV and PSP 7.0
i took the pic in HLMV
and then imported int PSP, put my name in flaming gothic letters, made the barney flaming, then i exported it.
Posted 20 years ago2004-08-07 12:11:12 UTC
in Fading and endgame Post #48733
yes. But if you were going to make a mod, you could save yourself the trouble of game_texts and put env_texts in and modify the titles.txt!
But your [i]not[/i] making a mod... right?
Posted 20 years ago2004-08-07 12:00:58 UTC
in My New Mod Post #48731
anybodyelse got a name?
Posted 20 years ago2004-08-06 23:33:04 UTC
in My New Mod Post #48619
hmmm.. that sounds pretty good
[b]Resident Mesa[/b]
Posted 20 years ago2004-08-06 22:28:26 UTC
in i.am.making.compo.plz.enter Post #48614
alright, i'm letting the deadling go till the 8th,

i have half of Wranglers map, he just dissapeared off the face of the earth for some reason!
and to the last anonymous,
tell me your name, so i can put you on the list
MAPS I HAVE IN:
-Howdy's A_Good_Day
-Half of Wrangler249's Sandyfalls
PEOPLE GOING TO MAP:
Anonymous (???)
RabidMonkey777 (???)
Posted 20 years ago2004-08-06 22:12:25 UTC
in custom .wads for custom mods Post #48613
you put it in the mod folder itself, the game knows to look in that folder, so it finds the .wad in that folder.
Posted 20 years ago2004-08-06 22:10:55 UTC
in My New Mod Post #48612
Posted 20 years ago2004-08-06 22:09:05 UTC
in My New Mod Post #48611
I still haven't come up with a name for it, i was thinking "The Zombies" but i thought that sounded too corney.

anyway, here's the story:

"[i]You Are Gordon Freeman, you get a job as a scientist in an underground facility called Red Mesa, you soon find out that you are working on a project called the Z-Virus, you find out that if this virus is inhaled, it will turn the dead and the living to a limbo-like state, where all the want to do is eat and by eat we mean 'eat brains and organs' thus, one day you accidentally drop this Z-Virus, and it get's sucked through the vents, you quickly try to escape but, the exits are blocked and everyone is turning into mindless zombies!"

any body got a name?
Posted 20 years ago2004-08-06 22:05:40 UTC
in My New Mod Post #48610
oops, i mean fury161
Posted 20 years ago2004-08-06 22:04:17 UTC
in My New Mod Post #48609
oh... that will be deleted. Sorry for that mishap.
Posted 20 years ago2004-08-06 21:52:44 UTC
in My New Mod Post #48607
yes, that would be the one. Made by Fury616, I gave him credit in the intro titles.
Posted 20 years ago2004-08-06 20:32:17 UTC
in My New Mod Post #48598
custom meaning by me... no.

and, VOX, i'll put the Hatchet dll on my site you'll just have to wait a couple mins tho. I'm not putting any other models on my site. (it'll spoil the mod!)
Posted 20 years ago2004-08-06 20:18:15 UTC
in My New Mod Post #48594
The Hatchet:
User posted image
Posted 20 years ago2004-08-06 20:07:22 UTC
in My New Mod Post #48592
thanks. hmmm.... maybe i should get a screenie of the Hatchet!
Posted 20 years ago2004-08-06 20:05:20 UTC
in modding name Post #48590
seriously though, Alien Catastrophy!!
that's a good title!
so do you wan't alien replacement models????????
Posted 20 years ago2004-08-06 19:52:02 UTC
in modding name Post #48582
hmmmm.. i could get you replacement models.. , you want em?

nice alien replacement models.
here's a name:
Alien Catastrophy
Posted 20 years ago2004-08-06 19:47:36 UTC
in modding name Post #48580
i dunno. Do you have to fight Xen again, or Zan, which alien race, will there be a new race? (NEW MODELS!?!?)
Posted 20 years ago2004-08-06 19:43:22 UTC
in modding name Post #48577
how about Nuclear Weapons
Posted 20 years ago2004-08-06 19:39:41 UTC
in My New Mod Post #48575
the mod is coming along very well.

The mod will mostly be a new experience in models and skins.
NEW MODELS:
-Replaced the ol' headcrabbed zombie with a nice zombied barney. (no headcrab included)
-There will be NO!! headcrabs in this mod.
-These are the new weapon models i have so far:
New mp5, shotgun, glock, crowbar.
-The crowbar is now a Hatchet.
-Gordon will probably reskinned to look like another person.
-Grunts have been replaced with nice h.e.v. suit workers.
-Scientists are going to be replaced with civilians.
Posted 20 years ago2004-08-06 19:36:13 UTC
in I need a good PSP or PS person... Post #48569
umm... i'll offer. Is that okay?
Posted 20 years ago2004-08-06 19:33:20 UTC
in My New Mod Post #48565
who you play as (you know who he is.):
User posted image
Posted 20 years ago2004-08-06 18:26:25 UTC
in Getting the camera to move Post #48543
hmmm... put path corners in rows wherever the camera must go, the camera will follow these as if the player himself is moving.
in the path corner's properties put the name of the next path corner etc. And it will move smoothly in game.
Posted 20 years ago2004-08-06 18:21:55 UTC
in My New Mod Post #48542
i should fix the textures,

some are misaligned.
Posted 20 years ago2004-08-06 18:20:26 UTC
in My New Mod Post #48541
MORE SCREENSHOTS:
User posted image
User posted image
User posted image
User posted image
Posted 20 years ago2004-08-06 18:10:15 UTC
in My New Mod Post #48538
no, i'm afraid not self made. I gave credit to the people who were involved and helped. :)

in the intro titles.
Posted 20 years ago2004-08-06 18:01:24 UTC
in My New Mod Post #48534
they shouldn't be, they were made from scratch. *oh there i go again telling you things when i was supposed to keep my lips sealed! :) *

hmm... the walls do look plain though, maybe i should add some cracks etc. but there is alot of detail in areas you don't see in the screenshots.

like cracked pipes, broken walls , oh... there i go again with the telling.
Posted 20 years ago2004-08-06 17:58:21 UTC
in Worst way to die Post #48531
ya, i know here's another one:

-Your setting your computer all up. (you live alone) And you hook some wires up on the back of the monitor, then suddenly, there's a power surge, and the surge runs right up the wires and into your body. you lie dead for days untill someone actually finds you.
Posted 20 years ago2004-08-06 17:54:02 UTC
in favorite hl hero or villian Post #48529
get bots!!
Posted 20 years ago2004-08-06 17:51:57 UTC
in My New Mod Post #48527
this is just going to be a little mod i'll work on in the meantime.
it is pretty big (being unfinished and weighing in at 12.02MB)
I'm only going to release these screenshots right now.

i'm keeping my lips sealed
User posted image
User posted image
User posted image
Posted 20 years ago2004-08-06 17:42:08 UTC
in Game movies Post #48521
here's a movie that's coming out: Aliens Vs. Predator
it's based of the game.
it should be coming out soon.
Posted 20 years ago2004-08-06 17:39:55 UTC
in modding name Post #48520
but what about g-mans offer?

or Shephard's Story, or Another Job
Posted 20 years ago2004-08-06 17:38:14 UTC
in Worst way to die Post #48519
oh man, that is sick.

here's another one:

-your apartment is 5 stories up, and a fire breaks out, you smash the window and go down the ladder, you fall, and look up to the ladder, the ladder comes barreling down and lands straight in your eye.
that is sick.
Posted 20 years ago2004-08-06 17:15:14 UTC
in favorite hl hero or villian Post #48511
they're in the .pak file, just export them as a the grenade.mdl in your op4 models directory and ya got penguins with grenades strapped to their backs!
Posted 20 years ago2004-08-06 17:13:46 UTC
in modding name Post #48509
here's a few:

-Greedy Feeling
-A second chance
-Another Life
-Turned Bad
-GMan's Offer
Posted 20 years ago2004-08-05 20:21:02 UTC
in Compo Deadline today... Post #48252
yes, well that will be stopped,

the only way of entering now is by emailing me:
ktreige@hotmail.com

Howdy, i got your map.
Posted 20 years ago2004-08-05 20:07:18 UTC
in favorite hl hero or villian Post #48243
i dunno about that. I'm not working with VALVe or GEARBOX.
i just said that in the concept of HL1 gordon was allied with a
Xen creature.

But you never no.... You might allie with Xen in HL2, Ya never know.
Posted 20 years ago2004-08-05 19:42:28 UTC
in is it possible to spawn things when... Post #48224
who, with me,

i dunno, i make alot of em' got tons of em,

i made a faded hl2 log one, thats NEXT!!

first it was a manhunt screen
then a soldier from HL2
the hl2 logo
then a screenie from a CS match
now a devilish barney.
Posted 20 years ago2004-08-05 19:18:23 UTC
in is it possible to spawn things when... Post #48219
yes. (i don't know if this is right, so anybody correct me if i'm wrong)

link the guy's together,

then put the monster_maker in,
then set it's monster name to whatever
you want, then how many times it spawns,
the monster name has to be:
monster_<monsternamehere>
then put it's name to something.
then put in the "guys" target fields
put the name of the of the monster_maker.
(I'm not sure if that is right, but try it anyway!)
Posted 20 years ago2004-08-05 19:14:43 UTC
in USS Darkstar Post #48218
yes. Neil Manke's work is good,

if you want more inspiration get these:

Vampire Slayer (MP)
They Hunger 1,2,3 or TRILOGY (SP)

all made by Black Widow games, neil's team
Posted 20 years ago2004-08-05 19:11:21 UTC
in Compo Deadline today... Post #48216
good idea, El_Seano,
and people [b]DO[/b] care!!
PEOPLE [i]are[/i] entering my compo.
Posted 20 years ago2004-08-05 19:07:25 UTC
in favorite hl hero or villian Post #48215
yes, in HL2 they changed the name Fast-Walker to Pit drone.

that pit-drone thing, was going to be freeman's sidekick :D
Posted 20 years ago2004-08-05 17:09:50 UTC
in Worst way to die Post #48182
in HALF-LIFE

-getting eaten by a headcrab. the headcrabs teeth diggin in your skull, and you become a zombie for the rest of your life.

-getting shocked by a alien slave, then drug back to the mothership and all your organs ripped out and eaten.
REAL LIFE:
-getting abducted by aliens and they take you to their ship and rip out your organs and eat your brain, then throw your skin out in space.
Posted 20 years ago2004-08-05 17:00:52 UTC
in Compo Deadline today... Post #48178
though really, 5.00AM is the 6th. so the contest ends 5.00AM on AUGUST5TH
CORRECTION: So the contest ends 5.00AM on AUGUST[b]6TH[/b]
Posted 20 years ago2004-08-05 16:59:14 UTC
in Compo Deadline today... Post #48176
The "Scripted" compo going on at my site ends today. at 5.00 AM.

everybody's entry should either be in the mapvault.
(notify me here if it's in the mapvault)
emailed to me: ktreige@hotmail.com
or give me a link to the site that is hosting
the map.
though really, 5.00AM is the 6th.
so the contest ends 5.00AM on AUGUST5TH
-FLOATER619
Posted 20 years ago2004-08-05 16:04:28 UTC
in looking for help, not a map question Post #48167
aaight' okay sure. Just in teh nick of time too!

i just got photoshop workin'!!!
//i'll send you some tommorow, (i have to make a good one)\
Posted 20 years ago2004-08-05 12:17:56 UTC
in i.am.making.compo.plz.enter Post #48114
1st of all, i need to know your name.

the map has to be for HL.

you don't need to design textures yourself. (but you can.)

Custom stuff can be included (skins,models,sounds etc.)

it has to have good architecture also,
but the main thing here is Scripting.

there has to be alot of scripting in your map.

BTW. the deadline is today.
(august 5th.)
well, it wouldn't be EXACTLY august fifth,
i'll let the entries go until august 7th, then what i have, i'm judging.
Posted 20 years ago2004-08-04 23:39:16 UTC
in Beat it to death Post #48009
alright, that isn't how you get funcs,

heres how you do it,

select a brush,

select Tie-To-Entitie,

select a func
^^that's where the funcs are^^
so get func-e!
Posted 20 years ago2004-08-04 23:37:08 UTC
in TWHL website stuff Post #48008
i do have another idea, you could e-mail me the FILE!!! then no MSN errors!!