U hate swedish u said...
But... Now i need help, i find but dident understand.
I have maked a trigger_once that target the scentist "ZeG"..
In Entity : Action Animation=hanging_idle
In Entity : Idle Animation=hanging_idle
And flags: Repeatable on
Name on scripted_sequence: Hang
Target on scripted_sequence: ZeG
Target monster on scripted_sequence: ZeG
Repeat Rate ms on scripted_sequence: 1
Target on Trigger_once: Hang
Whats wrong