Forum posts

Posted 20 years ago2004-09-22 19:58:51 UTC
in a most be-baffling problem Post #61300
man i finally got it to work

i think it was a memory problem after all, i changed my sky box to fit the map and not surround it, cutting the visibility matrix by a fourth, and all went well. thanks for the help guys
Posted 20 years ago2004-09-22 18:03:21 UTC
in a most be-baffling problem Post #61286
by the way, i AM using zoners
Posted 20 years ago2004-09-22 18:02:19 UTC
in a most be-baffling problem Post #61285
this is really weird

i can compile my map fine with CSG & BSP, with CSG & BSP & VIS, with CSG & BSP & RAD, but not with CSG & BSP & VIS & RAD all together. there's no apparent errors--no warnings or errors in the .log file, nothing in Hammer's problem checking button, nothing when i run the console....im so confused!

what happens when I use all csg and bsp and vis and rad: it compiles all the way through, then when counterstrike starts up, it immediately just returns to hammer, without any warning or popup or anything. that's only when using ALL the compile tools, otherwise it's fine, so i don't think its a problem with WADS (which i only have about 4 or 5 of), or directories.

does ANYone know what's going on?? :zonked: