I've been thinking about making a Mod modifying Spirit, but before making or finding models and making the maps, I've got questions for experienced modders:
1-What should you modify to make up new weapons, placing the corresponding sprite, model, studio light, and add the sound to the model(I use 3d max studio)?
2-How can I change the attack of a gun, in this case a bow similar to the one in Wanted!?
3-How can I make a new monster entity(in FGD) correctly?
4-How can I make that model shoot an arrow ,from the point that I want, and at the frame of the sequence that i want?
5-Do i have to change the DLL or the CL_DLL?
6-How can i make that arrow-shooting model miss the shot or set up a percentage of not making a perfect shot?
7-And how do I make it to do that flying arrow fall as long as it goes by,and the distance it should fly (again like in Wanted!)?
I'm really sorry because of my newbieism
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in this matters but i need all the help you can give me, any related program to modify HL spirit (v1.1.0.0) or any modelling suggestion you may have...