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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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Posted by
Blak`Hawk
Blak`Hawk
Posted
21 years ago
2003-10-30 04:29:16 UTC
in
Escalator
Post #3613
arent there any tuts on them as yet?
Blak`Hawk
Blak`Hawk
Posted
21 years ago
2003-10-30 03:11:24 UTC
in
Escalator
Post #3606
can an escalator be made in cs? how?
Blak`Hawk
Blak`Hawk
Posted
21 years ago
2003-10-30 03:01:41 UTC
in
textures
Post #3605
i tried placing light environment, but the map then just turns dark and nothing is visible....
Blak`Hawk
Blak`Hawk
Posted
21 years ago
2003-10-29 14:07:14 UTC
in
multi-textured brushes
Post #3568
select the box and ungroup it... then add the textures to the individual sides...
if that doesnt work..... make the brush hollow with a thickness of 2 and then ungroup it...
hope this helps.....
Blak`Hawk
Blak`Hawk
Posted
21 years ago
2003-10-29 12:28:11 UTC
in
textures
Post #3561
sorry about that.... i think u can download it now
Blak`Hawk
Blak`Hawk
Posted
21 years ago
2003-10-29 03:54:37 UTC
in
textures
Post #3548
am having some trouble getting the right textures....... the map just doesnt seem like one...... and also.... its way too bright... uploaded in the unfinished maps by the name cs_shootout....
please help
Blak`Hawk