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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
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Posted by
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-08-01 22:39:53 UTC
in
Counterstrike respawn
Post #125259
nm
anyways it wud have to be amx/mod, maybe u can go to their forums at request it they usually make em if they're good ideas.
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-08-01 21:11:27 UTC
in
CounterStrike death match Mod
Post #125256
to turn it on its csdm_active 1 (D) <-- i for get wut the flag is for
heres wut my cfg looks like
csdm_active 1 (D)
csdm_freeze_time 4.0 (D)
csdm_add_items 0 (D)
csdm_random_spawns 0 (D)
csdm_kill_all 0 (D)
csdm_drop_packs 1 (D)
csdm_drop_weapons 1 (D)
csdm_delete_time 120.0 (D)
csdm_allow_clguns 0 (D)
csdm_auto_drop 1 (D)
csdm_auto_equip 0
csdm_auto_gren 0
csdm_spawn_spam 1
csdm_enable_amenu 0
csdm_enable_gmenu 0
csdm_voting 1
csdm_voting a
csdm_ratio .5
csdm_votetime 45
csdm_nextvote 60
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-08-01 01:05:52 UTC
in
on/off conveyors
Post #125057
yay, but wut u wrote only activates it, you have to deactivate it too
but i multi-managed and did it
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 22:13:46 UTC
in
CARVIVINGHELPP
Post #125044
like if im makin a fy map, i change the bottom texture to the ground i want and leave the rest sky
so i usually do the "also better" type, never the huge box method
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 22:08:14 UTC
in
on/off conveyors
Post #125041
doh -_- i mean start of not visible
then when u push it button it becomes visable... and moving
hmm thinks to myself**
i shud be usin func_rotating maybe?
edit] just tried rotating and it also starts visible! grrr!
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 21:41:02 UTC
in
on/off conveyors
Post #125038
anyone know how to make func_conveyors start off, then turn on by button? im tryin to make a drinking fountain
theres no flags for this and when it starts on and i push the button, it just changes direction
for cs plz
maybe some1 knows the keyvalues for the "start off" ?
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 20:39:47 UTC
in
CARVIVINGHELPP
Post #125036
so i cant use the hollow tool to make my skys?
ps. i dont know how to carve, although i do know how to clip
and VM
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 20:30:18 UTC
in
Batch Compiler Problem
Post #125034
did u put a light_enviroment in ur map?
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 20:01:27 UTC
in
unusual problem
Post #125031
zhlt 3.2? !!!
hey try batch compiling if ur not already
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 19:55:42 UTC
in
Counterstrike respawn
Post #125030
maybe do it like battlefield with a set amount of people u have
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 19:51:19 UTC
in
CounterStrike death match Mod
Post #125027
do u have amx(x), adminmod, or are u just doin plain csdm
i have the amxx one and it works fine, i dont think it can work with anything else
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-31 19:48:38 UTC
in
counter strike zbot
Post #125025
zbots are the best in the frekin world, they own so much, its weird they work on all my fy's and one and only aim_akcolt map.
they have minds of their own O.O they build sentrys with the plugin i added and they most of the time use the csdm weapon menus!
i wouldnt be surprised if they started using hooks
maybe try deleteing the waypoints and let it make new ones
---RabidFire---
---RabidFire---
Posted
19 years ago
2005-07-28 23:57:23 UTC
in
func_pushable - breakable object
Post #124317
I may be crazy, but you can try this, use the entity env_render and target the pushable thing
and name the env_render to playerspawn or wuts it called? name it to what its called when the players spawn every round.
---RabidFire---