Forum posts

Posted 20 years ago2003-11-05 01:44:59 UTC
in Scripted text and Sounds Post #3981
Hey all,

2 questions

1) How do you get a text message to script out upon entering a map?

Example:
Map Name
    by
 Dizzy Devil
Next text
Special Thanx
       to
    NAME
    NAME
      etc.
2) How to you link a sound upon entering the map and/or respawning?

BTW thanx :D Zombie :D for all the tips I have not looked at the tutorial map but I will shortly.
Posted 20 years ago2003-11-04 22:03:57 UTC
in Music in maps Post #3974
Doc

Does this also work if you want the sound to play after entry, and re-spawn?
Posted 20 years ago2003-11-04 19:24:20 UTC
in Hidden Doorways? Post #3967
Cool I will look at it when I get home.

Oh BTW like the new avitar ;)
Posted 20 years ago2003-11-04 19:22:06 UTC
in dedicated server Post #3966
Yeah the was the word LOL

I was also going to use RedHat 9.0

Is it easy to use?
Posted 20 years ago2003-11-04 14:59:03 UTC
in Hidden Doorways? Post #3942
Just uploaded the map stuff.
Posted 20 years ago2003-11-04 14:42:57 UTC
in Hidden Doorways? Post #3941
Basicly it is to be a walktrough wall that looks like is is the orignal wall but you can walk through it turn around an see through the wall but no one else can see you.

:zonked: Well Honestly I am not having much luck with this. I have 5 walls that need the illusionary wall and I can not get it to work. If I put the map in my vault could anyone edit the illusonary walls for me. PLZ!!!
:)

One question: If I upload my map do I need to als have my custom WAD there too? I has the textures that I am using.
Posted 20 years ago2003-11-04 14:32:18 UTC
in dedicated server Post #3939
Ah you did a linux one huh? What OS did you use? I have been contiplating on using linux
Posted 20 years ago2003-11-04 00:47:46 UTC
in dedicated server Post #3903
:D Setting up a HL Dedicated Server is pretty easy.

http://planethalflife.com/commands/

Geronimo has a lot of information there. If you need help let me know.
Posted 20 years ago2003-10-31 20:04:38 UTC
in Hidden Doorways? Post #3780
Thanx!!!

I got it to workd but the Walkthrough Wall did not match up with the solid wall around it. So you can tell that it is a "secret" within the map.

I will keep working at it. Got all weekend :)
Posted 20 years ago2003-10-28 20:40:37 UTC
in Hidden Doorways? Post #3544
Great I will try that out.
Posted 20 years ago2003-10-28 20:06:43 UTC
in Hidden Doorways? Post #3539
Hey,

I just started to create my first map. Ok, OK it is just a generic killbox but you got to start some where :cool:

Anyways I thought on adding rooms on the outside but I wanted to hide the entryway to the hallway leading to the other room. I have seen other maps that use the texture to hid the entry way and after the player passes through the entry, the player can turn around and see through the texture and shoot through the texture.

How do you do that?