** Executing...
** Command: Change Directory
** Parameters: E:program filesSteamsteamappsthewasupkidhalf-life

** Executing...
** Command: Copy File
** Parameters: "E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest.map" "E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest.map"

** Executing...
** Command: E:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest.map
CreateBrush: 0... (0)
CSGBrush: 0... (0)
Using WAD File: program filessteamsteamappsthewasupkidhalf-lifevsvs.wad
Using WAD File: program filessteamsteamappsthewasupkidhalf-lifevsfatherbrandon's.wad
Using WAD File: program filessteamsteamappsthewasupkidhalf-lifevsvs3.wad
Using WAD File: program filessteamsteamappsthewasupkidhalf-lifevsmummy.wad
Using WAD File: program filessteamsteamappsthewasupkidhalf-lifevscarnival.wad
0 seconds elapsed
** Executing...
** Command: E:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --
LEAK LEAK LEAK
Hullnum 1: No entities in empty space -- no filling performed
Hullnum 2: No entities in empty space -- no filling performed
Hullnum 3: No entities in empty space -- no filling performed
0 seconds elapsed
** Executing...
** Command: E:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest"

vis.exe v1.3 (Dec 30 1998)
-- vis --
1 thread(s)
LoadPortals: couldn't read E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest.prt
No vising performed.

** Executing...
** Command: E:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "E:program filesSteamsteamappsthewasupkidhalf-lifevsmapsmaxtest"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
1 threads
[Reading texlights from 'E:PROGRA~1VALVEH~1toolslights.rad']
[1 texlights parsed from 'E:PROGRA~1VALVEH~1toolslights.rad']

No vis information, direct lighting only.
54 faces
12800 square feet [1843200.00 square inches]
560 patches after subdivision
1 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9... (0)
FinalLightFace: 0...1...2...3...4...5...6...7...8...9... (0)

Object names Objects/Maxobjs Memory / Maxmem Fullness
---------- ------------- ------------- ------
models 1/400 64/25600 ( 0.3%)
planes 40/32767 800/655340 ( 0.1%)
vertexes 64/65535 768/786420 ( 0.1%)
nodes 6/32767 144/786408 ( 0.0%)
texinfos 3/8192 120/327680 ( 0.0%)
faces 54/65535 1080/1310700 ( 0.1%)
clipnodes 18/32767 144/262136 ( 0.1%)
leaves 7/8192 196/229376 ( 0.1%)
marksurfaces 54/65535 108/131070 ( 0.1%)
surfedges 232/512000 928/2048000 ( 0.0%)
edges 117/256000 468/1024000 ( 0.0%)
texdata [variable] 48/2097152 ( 0.0%)
lightdata [variable] 25506/2097152 ( 1.2%)
visdata [variable] 0/2097152 ( 0.0%)
entdata [variable] 2046/131072 ( 1.6%)

Total BSP file data space used: 32420 bytes

0 seconds elapsed
** Executing...
** Command: E:PROGRA~1SteamSTEAMA~1THEWAS~1HALF-L~1hl.exe
** Parameters: +map "maxtest"
yeah so whats going down here?