For the cars, the snarkpit tutorial was awsome, but i want the cars to be driven by the players, not by a track. also, i added some very plain custom textures (like Red, Grey, Black) but after i added them it said the system couldnt be specified, so im just thinking of taking them off. but anyway it has the error again with the .p0 files. So ill just take them off and see how it does....
ok i ran it unsuccesfully (yet again) and in the script thing it said the map was in a different file that i said to look in. It also still cant find/open zhlt.wad (!!!) yet it find the others perfectly. ill just get you guys the script:
** Executing...
** Command: Change Directory
** Parameters: "C:Program FilesValveSteamSteamAppstommot8888condition zero"
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "c:zhltplayableb" -nowadtextures
qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2
--********** ERROR
**********Can't open c:zhltplayableb.p0
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "c:zhltplayable"
qcsg.exe v2.8 (Jan 31 2000)
-- qcsg
--entering c:zhltplayable.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (0)
Using WAD File: program filesvalvesteamsteamappscstrike.wad
Using WAD File: program filesvalvesteamsteamappsliquids.wad
Using WAD File: program filesvalvesteamsteamappszhlt.wad
added 2 additional animating textures.
0 seconds elapsed
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqrad.exe
** Parameters: "c:zhltplayable"
** Executing...
** Command: C:PROGRA~1VALVEH~1toolsvis.exe
** Parameters: "c:zhltplayable"
vis.exe v1.3 (Dec 30 1998)
-- vis
--1 thread(s)
21 portalleafs
43 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9... (0)
LeafThread: 0...1...2...3...4...5...6...7...8...9... (0)
average leafs visible: 10
visdatasize:72 compressed from 63
0.0 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "c:zhltplayable.bsp" "C:Program FilesValveSteamSteamAppstommot8888condition zeroczeromapsplayable.bsp"
** Executing...
** Command: Copy File
** Parameters: "c:zhltplayable.pts" "C:Program FilesValveSteamSteamAppstommot8888condition zeroczeromapsplayable.pts"
** Executing...
** Command: C:PROGRA~1ValveSteamSTEAMA~1TOMMOT~1CONDIT~1hl.exe
* Parameters: +map "playable" -game cstrike * Parameters: -dev -console
still cant find .p0 files (which i think is just the file the map is under) it says its in the zhlt folder, but i put it under czero maps and i didnt tell anything to goto zhlt folder. i tried restarting hammer but still same results. sorry for dumping this all down on you guys but im a big newbie