I'm working on a SOHL map that involves an elevator that has inner doors and outer doors, i.e. doors attached to the elevator and doors next to the path_corners. The problem is that I can't figure out how to make them work
Here are the entities:
The two path_corners are 'up' and 'down', with "next stop target" set as 'down' and 'up', respectively
The main func_train is called 'elev', and has "first stop target" set at 'up'
There are two func_doors, called 'eledoors', that have "move with" set to 'elev'
There is also a func_button, called 'eleb', that havs "move with" set to 'elev'
At the upper landing, there is a button 'upbtn' and two doors 'updoors'
At the lower landing, there is a button 'downbtn' and two doors 'downdoors'
I assume that people know how elevators work (press the button, the elevator comes, doors open, you get in, press button, elevator descends, etc), but I'm having trouble making it work in Hammer. Can anyone help? And I will post the .rmf if people want/need it...
Thanks!