Forum posts

Posted 5 years ago2019-02-23 18:51:17 UTC
in Post your screenshots! WIP thread Post #342072
Awfully behind schedule but I've done worse... I guess.
User posted image
Welp.... one area mostly complete and playable... I think I'll have to cut down the amount of areas I was going to build a little...
I can't tell if progress is being made, but things are being thinged!
User posted image
Phillip always used to include a "don't post your entry anyplace else for a month following the contest" rule, does anything similar apply here?
Posted 5 years ago2019-02-08 01:30:31 UTC
in ep2 - make chopper take damage Post #341987
hi folks,

made a test map using a func_tank for a flak and i want it to shoot down combine choppers. problem is, choppers and gunships usually only take damage from the player's rocket launcher - i tried setting the entity's damage filter to one that set to allow damage by entity name [name of my tank] but it didn't work.

advice, anyone? the only thing i can come up with anymore would be parenting a trigger or some invisible entity to the chopper that triggers its selfdestruction upon taking enough damage from the flak. the func_tank is set up using the heavy combine cannon values for ammo type and FX handling. using ep2 hammer & game.

peace,
amber