Forum posts

Posted 4 months ago2024-07-16 13:28:16 UTC
in REMEC doesn't work? Post #348999
Just follow the installation steps again, I don't know why there is no problem. It can now compile entities that the code can recognize, and I can interact with entities in the game.
Lei Shi Lei ShiFRS石磊
Posted 4 months ago2024-07-16 12:15:34 UTC
in REMEC doesn't work? Post #348998
I did see it. It tells me that I cannot execute the copy file "zs_test.remec.map".
"$bspdir/$file.$ext" is the sixth step of the usage tutorial to do this.
expert3expert3
** Executing...
** Command: Copy File
** Parameters: e:\csproj\maps/zs_test.map E:\CSProj\maps/zs_test.remec.map
  • Could not execute the command:
Copy File e:\csproj\maps/zs_test.map E:\CSProj\maps/zs_test.remec.map
  • Windows gave the error message:
"操作成功完成。"

** Executing...
** Command: C:\HL\Tools\remec\remec.exe
** Parameters: ""e:\csproj\maps/zs_test.remec.map"" jack "E:\STEAM\steamapps\common\Half-Life"

[2024-07-16 20:13:27.661] [remec] [error] [src\main.cpp:132]: vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv
[2024-07-16 20:13:27.665] [remec] [error] [src\main.cpp:133]: class std::invalid_argument: e:\csproj\maps/zs_test.remec.map does not exist!
[2024-07-16 20:13:27.665] [remec] [error] [src\main.cpp:134]: ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Lei Shi Lei ShiFRS石磊
Posted 4 months ago2024-07-16 01:17:23 UTC
in MESS 1.2.3 is now available Post #348997
Ok, I think I get it. Apart from func_buyzone, there are really no more entities that can be used to separate teams at the moment, but I can use the "choke point" of level design theory to alleviate this problem.
Lei Shi Lei ShiFRS石磊
Posted 4 months ago2024-07-16 01:12:06 UTC
in REMEC doesn't work? Post #348996
This is what I see when I run it on a map that contains a single remec_lit_model entity, and the resulting map file contains a cycler_sprite and a func_detail. What does your compile log look like?
Thank you for reminding me, I almost only read.log files before. I can't use my personal computer right now. I will get back to you about compilation as soon as possible.
Lei Shi Lei ShiFRS石磊
Posted 4 months ago2024-07-16 01:01:45 UTC
in REMEC doesn't work? Post #348995
Have you tried asking the authors of Remec for help?
He's closed his page, and I can't find any more contact information. I tried to search his name on Google, but I'm not sure it was him because I didn't see the same information.
Lei Shi Lei ShiFRS石磊
Posted 4 months ago2024-07-15 13:37:30 UTC
in MESS 1.2.3 is now available Post #348990
Can "mtl_trigger_switch" be used to create a Battlefield like capture stronghold mode? I noticed this sentence: “It remembers its own state, so sending an 'on' or 'off' signal to this entity when it's already in that state won't do anything. "Maybe not implementing this game mode, Or maybe I have a problem understanding.
Lei Shi Lei ShiFRS石磊
Posted 4 months ago2024-07-15 13:24:56 UTC
in REMEC doesn't work? Post #348989
Thank you for your help. I have tried, but it is still not solved. It still doesn't translate into something the code can recognize.
Could you take a look at it again, please?
expert2expert2
Copy File
$path/$file.$ext $path/$file.remec.$ext
C:\HL\Tools\remec\remec.exe
"$path/$file.remec.$ext" jack "E:\STEAM\steamapps\common\Half-Life"
$bspdir/$file.$ext
Lei Shi Lei ShiFRS石磊
Posted 4 months ago2024-07-14 12:42:26 UTC
in REMEC doesn't work? Post #348982
Posted 4 months ago2024-07-14 12:19:44 UTC
in REMEC doesn't work? Post #348981
I followed the setup steps for readme.md, but the entities were not converted to entities that the game code recognized after compilation.
I checked it several times, but I couldn't find the cause.
I want to know how to solve this problem, Please help me..
Copy File
$path/$file.$ext $path/$file.remec.$ext
C:\HL\Tools\remec\remec.exe
$bspdir/$file.remec.$ext jack E:\STEAM\steamapps\common\Half-Life
expertexpert
Lei Shi Lei ShiFRS石磊
Posted 10 months ago2024-01-19 08:58:28 UTC
in What Is half Life SDK? Post #348482
希望不只有《半条命》的。
I hope it's not just Half-Life.
Lei Shi Lei ShiFRS石磊
如果你坚持,则最好谨慎行事,不要让事件的受害者承受二次伤害。我会离你远点,因为我们可能不是同一条道路上的创作者。
If you insist, it is best to proceed with caution and not subject the victim of the incident to a secondary injury. I will stay away from you because we may not be creators on the same path.
Lei Shi Lei ShiFRS石磊
Posted 11 months ago2023-11-26 07:41:56 UTC
in Terror-Strike template? Post #348089
L4D2系列游戏的原型吧,关于最近的CS的版本更新。
The prototype of the L4D2 series of games, about the recent version update of CS.
https://www.youtube.com/watch?v=jt_H99KxfYY
Lei Shi Lei ShiFRS石磊
Posted 1 year ago2023-11-01 14:25:33 UTC
in Mapping game of telephone Post #347986
呃,有点像“你画我猜”?有点意思。
Uh, kind of like "you draw me guess"? It's kind of interesting.
Lei Shi Lei ShiFRS石磊
在3D游戏世界里,在短期时间内,你可以通过移动你的视角来获取更多信息。如果不使用特定摄像机的话,如何让玩家接收到一个完整的故事?编剧和关卡设计师的工作应当如何分配?
In the 3D game world, in the short term, you can get more information by moving your point of view. How can the player receive a full story without using a specific camera? How should the work of writers and level designers be divided?
Lei Shi Lei ShiFRS石磊
Posted 1 year ago2023-08-19 16:07:39 UTC
in Half-Life Featureful SDK Post #347786
好的,我很期待。
I look forward to it.
Lei Shi Lei ShiFRS石磊
Posted 1 year ago2023-08-17 15:40:56 UTC
in Half-Life Featureful SDK Post #347780
我不知道原因,但是麻烦您右击图标,在新的页面打开图片。这样可以解决,希望没有给您太多困扰。
I don't know why, but please right-click the icon to open the picture in a new page. This can be resolved, hopefully without bothering you too much.
Lei Shi Lei ShiFRS石磊
Posted 1 year ago2023-08-16 08:50:38 UTC
in Half-Life Featureful SDK Post #347775
我想起一件事,请问您可以加入身着防护服的NPC吗?
Hi, I just remembered something. Can you join an NPC in a protective suit?
NPCNPC
Lei Shi Lei ShiFRS石磊
我的建议是你不应该局限在A对A,B对B的情况,它们都是像素的组合,你应该只看它们所体现的材质或是结构,不要让自己的想象力受限。如果你创造的石头需要一个屏幕,那就请放胆去做。
My advice is that you should not limit yourself to A versus A, B versus B, they are all combinations of pixels, you should only look at the material or structure they represent, and don't let your imagination be limited. If the rock you're creating requires a screen, go for it.
Lei Shi Lei ShiFRS石磊
Posted 1 year ago2023-02-15 05:04:18 UTC
in 关于上传地图……About uploading maps... Post #347340
谢谢。我会去搞清楚。我会尽可能在下一次不会发生这样的情况。
Thank you. I'll find out. I'll try my best not to have that happen later.
Lei Shi Lei ShiFRS石磊
Posted 1 year ago2023-02-14 10:26:13 UTC
in 关于上传地图……About uploading maps... Post #347336
谢谢,我正在尝试。
Thanks, I'm trying.
Lei Shi Lei ShiFRS石磊
Posted 1 year ago2023-02-14 08:31:59 UTC
in 关于上传地图……About uploading maps... Post #347334
各位好,我遇上了一个麻烦。我不能在这里上传我的地图。它总是反馈我上传失败或是进入一个显示网页错误代码的页面,请问我应该怎么做?
Hey, guys, I have a problem. I can't upload my map here. It keeps telling me that I failed to upload or got a page showing the error code of the web page. What should I do?
Lei Shi Lei ShiFRS石磊