I have recently been working on a BP12 for a HL mod and compiled my model to find out that the bones and animations have been messed up. I am fairly new to Blender Source Tools, so I don't know if that's the problem, or if it has to do with my modeling and rigging specifically.
When exporting the SMD, it said something about weight links. All of the vertex groups' weights are set to zero, unless I'm forgetting something.
Any and all feedback is much appreciated.
: )