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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_alpestrine
by
Rimrook
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Posted by
purblepale
purblepale
Posted
1 day ago
2024-12-17 11:59:42 UTC
in
How do I figure out which assets are used by cs 1.6 weapons?
Post #349415
There's also specific huds and muzzle effects (I think)
purblepale
purblepale
Posted
1 day ago
2024-12-17 01:33:47 UTC
in
How do I figure out which assets are used by cs 1.6 weapons?
Post #349413
For my Half-Life mod I want to port the dual pistols and AWP. I know the tutorials to follow in order to do this, but I can't figure out which resources belong to which.
purblepale
purblepale
Posted
3 days ago
2024-12-14 22:47:16 UTC
in
Good testing maps?
Post #349404
Sorry, when I wrote that I was really really burnt-out and searching for quick means to an end. I apologize.
purblepale
purblepale
Posted
3 days ago
2024-12-14 20:37:16 UTC
in
Good testing maps?
Post #349402
I'm trying to test weapons in my goldsrc mod, anybody know a good map (preferably with enemies) to test on?
purblepale
purblepale
Posted
2 weeks ago
2024-12-03 00:44:26 UTC
in
My first map!
Post #349378
Hope making only one didn't completely kill my motivation, here ya go!;
https://twhl.info/vault/view/6974
purblepale