The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
Clipping Mountains/Rocks etc
Created
19 years ago
2005-04-16 08:34:13 UTC
by
The Killer
Forums
HL Engine Discussion
View Thread
Created
19 years ago
2005-04-16 08:34:13 UTC
by
The Killer
The Killer
Posted
19 years ago
2005-04-16 08:34:13 UTC
Post #104302
I am trying to create a rock or a mountain type brush like the ones in dust2 but when i clip it it says it is an 'invalid object' just wondering how i can stop this?
The Killer
Seventh-Monkey
Posted
19 years ago
2005-04-16 09:14:22 UTC
Post #104309
Manipulate the vertices manually instead. See the VM tutorials for details.
Seventh-Monkey
Pretty nifty
RabidMonkey
Posted
19 years ago
2005-04-16 13:26:11 UTC
Post #104344
Use triangle VM (I've got an example on it) instead of clipping brushes.
RabidMonkey
mapmapmapfapmap
You must be logged in to post a response.