walls wont take func_wall? Created 19 years ago2005-04-18 00:22:41 UTC by Kissker Kissker

Created 19 years ago2005-04-18 00:22:41 UTC by Kissker Kissker

Posted 19 years ago2005-04-18 00:22:41 UTC Post #104580
odd error I recieved, sorta... it compiled with errors, and i look into it and it says something about pretty much every "wall" brush i have.. I go into the errored map and i can see through a lot of the walls ... terribly bad.. its like... wall hacks i guess... i go back and all my walls and floors and ceilings are assigned to func_wall .... wich is the problem here?
Posted 19 years ago2005-04-18 00:53:02 UTC Post #104583
Could you please post your compile log?
Posted 19 years ago2005-04-18 09:27:36 UTC Post #104631
Strange. You could try selecting them all and manually returning them to World, but you'd probably thought of that. :P Curious that it assigned them all to func_walls without you knowing. :nuts:
Posted 19 years ago2005-04-18 09:29:29 UTC Post #104632
Did you clone a func_wall thing and then accidentally use it for all your walls ;x?
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 19 years ago2005-04-18 13:42:53 UTC Post #104657
i have no clue what i did, i really need to stop workin on maps when iam dead tired... and i dont have that compile log from it.. cuz i wasnt thinking... but hey i can remake my map to what ihave in 5 hours! lol I just started over again, made sure everythings updated, and iam going to take it REAL slow now wall by wall and not move until that room is finished. Course i need to crank about 13 hours a day to get this thing done by my deadline, so I cant screw up again. I'd appreciate it if when I posted a problem, someone (if at all possible) could respond quickly, as this is for a hefty chunk of my grade as well as for fun. OK back to work. I have to at least set up complex lights and something else "complex" (was hopin for the sprinkler system thing if anyone figured out how yet) and if anyone has a metallic gray or chrome texture, and a good toilet texture, itd help, plain white is horrid.
Posted 19 years ago2005-04-18 18:29:49 UTC Post #104705
I'll try to make this as constructive and useful for you as possible, so please don't take this the wrong way. 4 general suggestions:

1. Slow down, and take time to read the tutorials. Let them sink in and then try moving forward. Especially if your running with a deadline, this is the first, best way to proceed efficiently. Then if your still stuck, post a detailed, specific question.

2. Another great way to figure out a problem, is to find a map in the example vault that does something similar to what your trying to achieve. Download it, see how it was done, and reproduce it in your map. If What your trying to do isn't in the vault, there are many users who would be happy to post an example map.

3. Don't underestimate the 'find' textbox on the upper right of this page. Chances are if your having a problem, someone down the road had a similar hangup, and it was addressed in a past thread.

4.
I'd appreciate it if when I posted a problem, someone (if at all possible) could respond quickly...
Trust me, of us on this site are waiting, eagerly with bated breath to answer your questions. There is no need to ask for a quick resopnse, and if anything, this may mildly offend some people.
Posted 19 years ago2005-04-18 18:43:11 UTC Post #104707
I think you should use solids as walls instead, you must have the outer walls on the map solid whatsoever, else it will mess up with leaks and lots of other problems :roll:
Posted 19 years ago2005-04-19 01:22:26 UTC Post #104722
rowleybob most wise is.
Seventh-Monkey Seventh-MonkeyPretty nifty
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