Posted 20 years ago2004-01-04 12:50:00 UTCPost #10507
I have a tunnel.You drop down it and as soon as u hit the bottom i want a trigger push to push that play staright forawrd. Wehni look at the angles u can do it, it only has up and down :/ How do i make a pushable push someone right or left?
Posted 20 years ago2004-01-04 13:49:43 UTCPost #10527
The angles aren't pointing up and down, they're a bird's-eye-view. I know it's irritating sometimes waiting for forums answers, but people might not be on sometimes when you are
Posted 20 years ago2004-01-05 05:39:05 UTCPost #10721
ya dude... for doors... the initial angle is set by the brush u made it with.... you set the number of degrees to move in the appropriate keyvalue for its entity....
Posted 20 years ago2004-01-06 10:27:19 UTCPost #10889
up-down doors are a mess. try using "opposite direction" flags and those things, i dont remember. Fiddle around with angles and flags till you got it right. and dont forget the origin for rotatings.
Posted 20 years ago2004-01-06 10:39:48 UTCPost #10895
yeah the origin brush is a texture. Make a door. Don't make it too thick. Then make a small brush along the door (where the hinge would be) witht the origin texture. Then, click the door, hold ctrl, and click the hinge. To entity. Now you have a swinging door instead of a door which slides open.