HL2 Crowbar model for HL1 Created 19 years ago2005-04-24 20:52:36 UTC by Soup Miner Soup Miner

Created 19 years ago2005-04-24 20:52:36 UTC by Soup Miner Soup Miner

Posted 19 years ago2005-04-24 20:52:36 UTC Post #105764
Hey! I made the 1000th thread for this forum! Anyway, I hacked a crowbar model and made it look like the HL2 crowbar. This was my first model ever, but I've been converting models for quite some time so I was somewhat familiar with what was going on. Screenshots included in the zip.
-Original Crowbar model from Doomed Life
-Sounds from HL2
-Textures from HL2
-Animations HL1
-Hack: Me!

http://www.tiniapps.com/sean/HL2Crowbar.zip
Posted 19 years ago2005-04-25 01:57:13 UTC Post #105780
Nice.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-25 02:45:29 UTC Post #105781
In that case can you tell me how to take a gun from css and add it to hl2?
Posted 19 years ago2005-04-25 04:32:51 UTC Post #105788
If you move a gun across, you'll also move the hands and arms across. As a result, when you play HL2, Gordon will have the arms of the CT/T. You'd have to skin the arms if you wanted the HEV suit look, which would probably involve some sort of remodelling, since the CT/T arms have a different shape to Gordon's.

This is all relatively speaking. I'm not too sure of the actual process myself.
AJ AJGlorious Overlord
Posted 19 years ago2005-04-25 06:21:23 UTC Post #105790
Cool
Cpl.1nsane Cpl.1nsaneOld Lurker
Posted 19 years ago2005-04-25 17:31:30 UTC Post #105873
In that case can you tell me how to take a gun from css and add it to hl2?
I didn't take the actual HL2, I manipulated another model to look like the HL2 model.

Anothony, arms are separate models in Source. If you were to replace the mp7, Gordon would still be wearing his HEV suit.
Posted 19 years ago2005-04-26 03:30:37 UTC Post #105912
They are? :/

I thought they were combined. When I checked out the guns in HLMV, the arms were with it...
So they're a submodel, or something?
AJ AJGlorious Overlord
Posted 19 years ago2005-04-26 12:16:42 UTC Post #105944
Arms are completly separate models, just like the v_models for weapons, there is a v_model for arms. People on CS Banana release custom arms skins, and if you check the gfc there is a v_hands model as well as v_hands.vmt etc.

I guess the model viewer combines v_hands with the weapon model.
Posted 19 years ago2005-04-26 12:25:05 UTC Post #105952
EXcellent!
Habboi HabboiSticky White Love Glue
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