Okay, ive finally finished my first map for my little mini mod, for those of you who have been following and helping me. Ive done the weapon models and got them how i want, and im satisfied with everything else everyone has helped me on, thanks, but now ive got a whole new problem!
Ive got one of those 'outside error' errors! Ive looked all over the internet for things to help me but found nothing. The only thing i could find was stuff about how if your coordinates were 9000 then that meant you had a damaged brush, but it said nothing about if you had coordinates that were 10000! Ive tried everything, looking for leaks, holes, etc. I got bored and in the end put a huge hollow sky box around my entire map so that nothing was touching the outside. This didnt work either, and i havent a clue what it could be because ive done about 5 hours of stuff today and this is the first time ive compiled.
Heres my compile log error:
--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1TOOLSHLCSG.EXE C:SIERRAHalf-LifegearboxmapsOP4bunker
Entering C:SIERRAHalf-LifegearboxmapsOP4bunker.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%...Error: Entity 58, Brush 0, Side 2: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-64)(10000,10000,-24)
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-64)(10000,10000,-24)
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-100)(10000,10000,12)
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-100)(10000,10000,12)
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-96)(10000,10000,8)
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-96)(10000,10000,8)
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-82)(10000,10000,-6)
Error: Entity 58, Brush 0: outside world(+/-4096): (10000,-10000,-82)(10000,10000,-6)
(5.49 seconds)
If anyone has any suggestions please say, thanks!