Actually, you are incorrect, habboi. The Montigre (the ship pictured in my avatar), although a fine vessel in both craft and concept, was left incomplete on my part because I was unable to get the ship's cannonballs to cause any damage. I may return to it one day and implement a much better driving system and also damaging cannonballs, but for now, it will remain as it is. Sadly, I have a habit of not finishing anything I start; with the near-exception of dm_castle (which remains at 96.9% completion; I need to fill 3 more rooms and do a final compile before I release it publicly), I truly have not followed any map to completion. That's not to say I don't accomplish anything - I merely use my maps to build one particular thing, and when I've done it, I lose interest or simply forget about it.
The reason I wanted to know how to use in-game text was because I was making a survival horror mod that would play like a first-person Resident Evil. I had a storyline and mansion all laid out...but the text was just too much work and the house itself was infinately complex because of puzzles. That was the "Secret Project", which has been put off until further notice.
My new secret project consists of 2 parts: a level and a vehicle, which are being developed seperately. As for the context...let me just say that the vehicle is driving me "batty", and the entire city reeks of fear. Until I complete either one, those are all the clues you have. Good luck