Problems with level changes Created 20 years ago2004-01-11 18:46:58 UTC by Dark Phoenix Dark Phoenix

Created 20 years ago2004-01-11 18:46:58 UTC by Dark Phoenix Dark Phoenix

Posted 20 years ago2004-01-11 18:46:58 UTC Post #11700
Okay, once again im sorry to bother you guys, but im having some really random problems with my level changes.

Ive managed to do the triggered level change i was pondering about last time, and it works perfectly now, so thanks for that, but now im having problems connecting my other maps.

Im trying to connect 2 maps, but sometimes it doesnt load and HL crashes. Sometimes it does work but i get stuck in the floor no matter how high the landmark is and other times it works but i cant go back into the level, it crashes again. And other time when i go back to World craft the changelevel entity has dissapeared and has just become a normal aaatrigger texture surface with no entity attached.

The weird things is that im not doing anything different each time, its completly random what happens. :nuts:

What the hells going on???? :zonked:
Posted 20 years ago2004-01-11 20:50:24 UTC Post #11709
I answered that in other post... Errr. You could use the Search Feature in the site to spot it.
Posted 20 years ago2004-01-12 16:51:05 UTC Post #11830
Yes do what Marlborometal tell you Search on trigger_changelevel and you find 14 topics.

But I remember I have write this is it can be to help.

Posted on 20 Oct 03 15:04
One thing no one tells you in the tutorials is, if you leave a map in one direction you must enter the new map in same direction exp, Map1 go from west (180 degres) ( from east to west) in to a trigger_changelevel. Map 2, the map architecture must be the same (frome east to west) if you flip over the map2 so you go from north to south you almost have a error type "file read error" hum hum almost, but same time you can spam in the map2 center point, and that can you do if the landmarker have wrong or no name.
;)
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