] buildcubemaps
bounce 11 sample 12
bounce 11 sample 22
Creating default cubemaps for env_cubemap using skybox sky_wasteland02...
Material debugdebuglightmap
No render states in shader LightmappedGeneric_DX8
Material debugdebuglightmapzbuffer
No render states in shader LightmappedGeneric_DX8
The floor is not shiny and there are no reflective combine walls atall. What the hell is going on? Please Help me.
Dr. Mapper
![:badass:](http://192.241.182.11/images/smilies/badass.png)
PS. Can we have a edit button, man, somtimes I make mistakes and I need to correct them or otherwise people do not understand them!