I have a func_wall on the ceiling of a room, with the +0~FIFTS_LGHT4 texture on one side of the func_wall. A button targets that func_wall, and i think that (de)activating the button should change the +0~FIFTS_LGHT4 texture into the +A~FIFTS_LGHT4 texture. However, the button changes texture, but the func_wall doesn't.
The compile log shows no problems, and my light.rad file contains the following:
+0~FIFTS_LGHT4 160 170 220 600
+A~FIFTS_LGHT4 160 170 220 0
What am i doing wrong??