prefabs Created 19 years ago2005-08-25 16:21:55 UTC by Dj XtC Dj XtC

Created 19 years ago2005-08-25 16:21:55 UTC by Dj XtC Dj XtC

Posted 19 years ago2005-08-25 16:21:55 UTC Post #129728
How to install prefabs? can anyone tell me?
Posted 19 years ago2005-08-25 16:23:43 UTC Post #129729
to install prefrabs just right click on the object you want to make into a prefrab and select 'create prefrab' done! :)
38_98 38_98Lord
Posted 19 years ago2005-08-25 16:26:14 UTC Post #129731
If they're .ol files, put them in Hammerprefabs, or if they're RMFs... copy and paste?

The real question is why you'd bother.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-08-25 16:55:44 UTC Post #129742
Be careful with prefabs, Dj XtC. A lot of them have hidden problems (invalid polygons, texture errors, embedded lights, etc.) that can be very hard to trace. That includes some of the prefabs Valve supplies with Hammer!

Suggestion: if you download a prefab and put it in your map, compile immediately to see if there're any problems.

If you have an object you made (like a streetlamp) that you want to use several times in your map, group the pieces of the object, select it, ctrl-c to copy it, ctrl-v to insert a copy in your map. Repeat as needed.
Posted 19 years ago2005-08-25 17:23:11 UTC Post #129756
Yeah I once downloaded a prefab and it had a face with no normal then I learnd not to download prefabs! :)
Posted 19 years ago2005-08-25 17:37:15 UTC Post #129767
Open up the prefab factory, import a map file, done. ABC, 123, just you and me. Lets get it on.
Posted 19 years ago2005-08-25 18:20:28 UTC Post #129791
ABC, 123, just you and me. Lets get it on.
Erm...Care to explain this...Well...yeh... :quizzical:
38_98 38_98Lord
Posted 19 years ago2005-08-25 20:22:09 UTC Post #129802
Wellll i i wanted prefabs for vehicles which i got one its a blue viper? and i got a brick house too but wen i open them they are plain white and the problem i got with compiling is that i got my hammer from a friend and for some reason it wont let me compile? we have tryed everything and by meaning we i meant him lol ever hear of vnc? if u do ya u know and if u dont its just he can control my stuff from his comp.
Posted 19 years ago2005-08-25 20:23:19 UTC Post #129803
If they are plain white in Hammer that means they are untextured.
Posted 19 years ago2005-08-25 20:32:52 UTC Post #129805
I don't use the prefab tool, if I got an assortment of vehicles, I'd just put all those vehicles in one rmf/map file, and name the map 'vehicles', then when it comes time to use one of the vehicles, I just open the
vehicles.rmf and copy the car/truck, and paste it into my map. ;)
Unbreakable UnbreakableWindows 7.9 Rating!
Posted 19 years ago2005-08-25 21:48:04 UTC Post #129814
Welll i need TEXTURES! for cars?
Posted 19 years ago2005-08-26 02:36:13 UTC Post #129837
Well you need TEXTURES! FOR CARS TOO if you're gonna make cars in your map... And btw, Dj you really overuse prefabs in your maps... Geez have you ever even used the brush tool?? :zonked:
Daubster DaubsterVault Dweller
Posted 19 years ago2005-08-26 05:52:22 UTC Post #129872
If they are plain white in Hammer that means they are untextured.
It usually means that they're textured with a WAD file that you haven't listed in the Options.
AJ AJGlorious Overlord
Posted 19 years ago2005-08-26 08:19:33 UTC Post #129905
...im starting to use brushes for items now since i use the application tool to make everything fit good but some stuff dont fit..
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