Rebel APC Created 19 years ago2005-09-04 13:16:48 UTC by killer1102 killer1102

Created 19 years ago2005-09-04 13:16:48 UTC by killer1102 killer1102

Posted 19 years ago2005-09-04 13:16:48 UTC Post #132367
1) tips on building a brush based apc that can have rebels in the back
2)how to make bricks go flying when the apc knocks a brick wall down.
Posted 19 years ago2005-09-04 16:00:29 UTC Post #132392
make wall func_breakable and make pieces brick.mdl
Posted 19 years ago2005-09-04 16:59:22 UTC Post #132395
thanks that works.
i have an apc now but it looks very crap. any tips on makeing it look good.
also can i use CS:S textures and props in a HL2 map?
Posted 19 years ago2005-09-05 03:09:55 UTC Post #132426
Open the map in woldcraft from sdk when css is loaded on sdk. Never tried it but it seems logical
Posted 19 years ago2005-09-05 03:28:26 UTC Post #132428
cs:s seams to have all the textures and props that HL2 has + a load more.
but all my npc`s and scripts look like they get mucked up :(
don`t you mean hammer not woldcraft?
Posted 19 years ago2005-09-05 03:32:30 UTC Post #132429
no that doesn`t work...
i need to put the CS:S textures and props in the same place as the HL2 ones are because otherwise when i run the map it can`t fid them. but ho do i copy them?
Posted 19 years ago2005-09-05 10:40:50 UTC Post #132489
You'll have to use GCFscape to extract the files you need. I'd suggest making a mod if you're planning on mixing content.
Posted 19 years ago2005-09-05 11:21:10 UTC Post #132498
mixing content doesnt work well, textures dont copy over right, I find, I always have a texturless model in my maps when I do it :confused:
Posted 19 years ago2005-09-05 11:24:05 UTC Post #132499
This thread gave me a cool idea..
Have a look in the example vault in 2 weeks! :D
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-09-05 12:22:53 UTC Post #132518
what are the black and purple textures for?
e.g concrete/blendconcretegravel001a
Posted 19 years ago2005-09-05 13:48:54 UTC Post #132552
Just to mess with mappers :-]
Posted 19 years ago2005-09-06 16:09:55 UTC Post #132807
heh yeh
38_98 38_98Lord
Posted 19 years ago2005-09-06 16:48:13 UTC Post #132823
No seriously, its the not-found-texture :P If the game doesnt find the texture it replaces it with the black-purple chess board
Posted 19 years ago2005-09-07 11:06:19 UTC Post #132966
so why hammer list it to start with?
still need advice on make a brush based rebel apc look good
eg the 6 wheels look bulky.(16 sided)
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