Puzzle Mappack for HL1: Op4 Created 19 years ago2005-10-02 17:34:39 UTC by Tycell Tycell

Created 19 years ago2005-10-02 17:34:39 UTC by Tycell Tycell

Posted 19 years ago2005-10-02 17:34:39 UTC Post #138852
EDIT: The linking isnt working, probably because of my host, click the links for pictures.

http://www.websamba.com/tycell/Genesis1.jpg
http://www.websamba.com/tycell/Genesis2.jpg
http://www.websamba.com/tycell/Genesis3.jpg

W.I.P.

The setting:

Top Secret Millitary base in the 50's, the first ever teleportation experements are taking place. Scientis have basic teleporter technology working but anything they try and teleport doesnt come back, instead things from "Xen" come through (they dont know anyhting about xen yet), so far lumps of rock, plants, Xen Wildlife and a few Energy crystals have come through.

Determined to see where these things are comming from the scientists try to open a very large portal that can stay open for long periods of time and is big enough to allow explorers through into the other side to see this new world, they get the portal open, but thats where it all goes ary and now you have to find out whats gone wrong, and more importantly, how to fix things in this twisted nightmare.

The maps will span through time consisting of many puzzles to find out whats gone wrong and how to fix it. - "Can you escape your worst nightmare come true when the nightmare is all in your head?"

More updates soon.
Posted 19 years ago2005-10-03 04:33:39 UTC Post #138914
Looks like a pretty neat idea, maybe some explenation to go along iwth the sceen shots would be nice, as now i realy don't have a clue what's going on in them :)

good luck anyway, it should be good fun to play when finished :)
Posted 19 years ago2005-10-03 05:32:43 UTC Post #138925
The screen shots are just teasers, its a "state of the art" research base in the 50's, hence why everything looks old. I will take some more screen shots soon.
Posted 19 years ago2005-10-03 07:29:43 UTC Post #138930
Posted 19 years ago2005-10-03 08:20:54 UTC Post #138937
Everything seems perfect,textures fit each other,architecture seems realistic. Overall:10/10

All you need is a coder : :nuts:
Posted 19 years ago2005-10-03 08:36:12 UTC Post #138940
No codered required :)

I intend to do all this through mapping. Those some models might be nice :D

Thanks for the good review. :)
Posted 19 years ago2005-10-03 13:52:40 UTC Post #139000
but there is 1 thing wrong,did you ever seen any1 sitting on a wooden little chair in a computurized and machinery place? :glad:
Posted 19 years ago2005-10-03 13:55:53 UTC Post #139003
This is set in the 50's, no comfy chairs here. Also, see "JESUS NO" thread for update on the map.
Posted 19 years ago2005-10-03 14:04:31 UTC Post #139008
oops,I didnt see 50's,but wait 50's!!That seems logical for computer because high level programing started at 1954 :glad:

another +
Posted 19 years ago2005-10-03 14:05:52 UTC Post #139010
Ah, but this is a game, top secret research base, you know, fantasy.

Which is a good excuse to include a large rocket, as seen in screen shots :)
Posted 19 years ago2005-10-05 16:40:57 UTC Post #139563
Update: Still trying to think of a name for this mappack but I have got an update full of screenies, and a new host (courtesy of a friend) that mean I can [ img ] link :)

Your thoughts so far? (this is all still 1 map BTW.)
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Posted 19 years ago2005-10-05 16:52:49 UTC Post #139572
Looks excellent. Good scale, decent textures, nice amount of detail.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-05 17:28:39 UTC Post #139592
DO NOT DOUBLEPOST THE SAME THING !
Posted 19 years ago2005-10-05 17:30:50 UTC Post #139594
I like the look of it, love the detail!
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