I'm slowly but steadily proceeding with this map, after some playtests it turned out to play very well so I'm now at the detailing stage. This is v16 which means there's a lot more prop models in in (though barely skinned yet) and the lighting is much more close to final in most area's.
Well, onto the screenshots: Gloomy lighting on a dark, high rock-wand Dangling worklights... yeah, gravity-gun-fun More worklights and electricity cables. The generator still has to be modelled. Waterfall. Spot the secret... View from within the tomb. The tomb itself has been made deeper.
Tell me what you think of it. Feedback is greatly appreciated.