problems with dead models Created 19 years ago2005-10-30 14:06:38 UTC by Ace Ace

Created 19 years ago2005-10-30 14:06:38 UTC by Ace Ace

Posted 19 years ago2005-10-30 14:06:38 UTC Post #144471
hello everyone, today i have a problem with putting dead people on my map (in CS 1.6). yes i have read the tutorial, and i followed it, but when i test my map the dead guy model i created is stuck on the first frame of the dieing animation, when i want it to start on the last frame (when hes laying on ground instead of standing) in the qc file thing the tutorial told me to set the framerate to 0, which i did, but now i have a guy with stab wounds standing uprite.. and i cant figure it out. i really need some help :nervous:
Posted 19 years ago2005-10-30 14:19:53 UTC Post #144473
you need an animation of this guy BEING dead, not dieing.
At lease I think so.
Use dead animation, instead of death.
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-10-30 14:30:41 UTC Post #144474
Yeah, that is what it says in the tutorial.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-10-30 23:27:17 UTC Post #144521
Oh thats where i went wrong.. but how do i get the dead animation? can i cut frames off the dieng animation?
Posted 19 years ago2005-11-01 14:20:07 UTC Post #144709
You just make him lying on the floor or something..
Madcow MadcowSpy zappin my udder
Posted 19 years ago2005-11-04 02:43:16 UTC Post #145202
i cant. i suck in milkshape :nervous: :cry:
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