Still feels basic to me, somewhat blocky and empty. I think you didn't really used the right textures for the right building styles, or the right combination of buildings with each other. There's something wrong but I can't really pinpoint it. Some buildings feel to low too, especially the ones next to the combine blockade.
I think the deserted aspect of this doesn't really show - the buildings need to be more wore down and since this plays during the rebellion, more destructed, some destroyed cars alone won't do it. Maybe break up the road at some parts as a result of the fighting too. Add some fires, some athmosphering stuff and so.
Oh, 8th screenshot shows a white building on the left, that suddenly stops existing on the far left. Needs fixed.
But, apart from that all, it's nice to se a SP map being made. Good luck with this.