Whats up all,
I'd really like to learn how to do this. I haven't had any luck at all yet. This is for CS 1.6 (condition zero to be precise) I made an mp5 map and put mp5's on the ground. This works fine and all but I'd really like to know how to make the players spawn with the weapons I specify in 2 game_player_equips. The reason I have 2 is because I want each team to have their normal pistols (USP and glock). Using only one game_player_equip obviously gives both teams a USP "and" a glock. So how do I trigger the game_player_equips and make it so the weapons are only given at the round start. This way the CT's don't run to the T spawn and all of a sudden get a glock as well. Can someone please type out what I need to do "using names as examples for targets..etc" so that i can finally get this working? Below is what I have so far.
1 game_player_equip (unnamed)(that I want to be for the terrorists)
Give mp5: Yes
Give Knife: Yes
Give glock: Yes
1 game_player_equip (unnamed)(that I want to be for the CT's)
Give mp5: Yes
Give knife: Yes
Give USP: Yes
So somehow the game_player_equips need to point to the proper team so that at the start of each round the players get what is stated in the game_player_equips according to what team they are on. I just have no idea how to do this. I have read up on the team_master etc and have tested many things but I haven't had any luck yet.
Thanks...