Created 18 years ago2005-12-06 16:46:52 UTC by Sajo
This was done in HL when you teleported into Xen, for example.Really? I gathered that you were moved to the same room in the next map, then teleported. Never actually done a changelevel, to be honest.
my both info_landmarks and trigger_changelevels are in the same place.(copy-paste in place) But it creates a bug...like when you first get thru the trigger_changelevel,it doesnt work but when you save and load your game from the same point it works??? so should I change the locations of trigger_changelevel a bit,or should I change the locations of info_landmarks a bit.my level change works but it has a some sort of bug it only works when I save and load the game.
If you copy that area, make sure you change the positions of the trigger_changelevels somewhat, otherwise you'll end up in the trigger_changelevel in the other level -> infinite loop.Actually, this is probably the correct explanation, since I had the same bug caused when I was playing with map changes and copied the entity into the exact same place myself.
If you copy that area, make sure you change the positions of the trigger_changelevels somewhat, otherwise you'll end up in the trigger_changelevel in the other level -> infinite loop.no you wont have any infinite loop when you paste them in exact same place,dont post guesses,now something?post it!no sure about it?not post it!dont know anything about it?not post bullshit!
dont post guesses,now something?Since you haven't supplied a) a map b) an adequate description of your problem, guessing is all people CAN do.
Since you haven't supplied a) a map b) an adequate description of your problem, guessing is all people CAN do.I only agree with this.
However I had a looping problemImposibble,you probably missed placed them even a slight mistake could make them loop.Place the both func_levelchanges the exact same place,it doesnt loops.
but that gives you no reason to react in such way. You aren't in the position to tell us what we can reply and what not - you're looking for a solution for your problem, not for trouble, I assume.Nothing is wrong with my reaction,I saw Trapt answering your posts saying"cock sucker,lame.." and such stuff...And no one seem to care.So in conclusion,why do you?
Your attitude is starting to annoy me.
Nothing is wrong with my reaction,I saw Trapt answering your posts saying"cock sucker,lame.." and such stuff...And no one seem to care.So in conclusion,why do you?Don't rationalise it, put it down to a hissy fit. And the main difference in both places is that you have asked for something, therefore you should be fairly passive in replies.
When I act in a kind way,everyone hates me.So I decided to be harsh as 7th said nothing is wrong with harsh comments or posts.
I've checked and indeed, there's no such loop, apparantly they are programmed to be disabled when a player spawns in them.I however, DID get locked in a continual loop a between identical map areas, (player continually seemed to fall into position and load, but its possible/inevitable that I set things up incorrectly). I wish I still had those boxy maps, if only for their glitchey wonder.