The Whole Half-Life
TWHL
Forums
Wiki
Vault
Competitions
Discord
More...
Journals
News
Polls
Members
Go
Go
Login
Email or Username
Password
Remember Me
Login
Forgot Your Password?
Register
The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Cenodrome
by
Unq
Forums
Wiki
Vault
Competitions
Discord
Community
Journals
News
Polls
Members
Login/Register
Remember Me
Login
Forgot Your Password?
New user?
Create an account
edges
Created
18 years ago
2006-01-02 17:29:45 UTC
by
VOX
Forums
HL Engine Discussion
View Thread
Created
18 years ago
2006-01-02 17:29:45 UTC
by
VOX
VOX
Posted
18 years ago
2006-01-02 17:29:45 UTC
Post #155858
How far away can a brush be from the edge of the grid? I heard somehwere that you get errors near the edges.
VOX
Madcow
Posted
18 years ago
2006-01-02 17:33:55 UTC
Post #155859
test?
Madcow
Spy zappin my udder
Elon Yariv
Posted
18 years ago
2006-01-02 20:19:59 UTC
Post #155883
64 units, if lower you'll get a brush outside world error.
Elon Yariv
Captain P
Posted
18 years ago
2006-01-02 20:21:04 UTC
Post #155884
Triple Content Contributor. Let's close it with a Map Vault Moderator.
Captain P
TheGrimReafer
Posted
18 years ago
2006-01-03 05:39:45 UTC
Post #155926
128 units I believe for the Z axis view.
TheGrimReafer
ADMININATOR
You must be logged in to post a response.