I compiled using Fast Vis, and I got this error in the compille log:
** Executing...
** Command: Change Directory
** Parameters: C:Program FilesSteamSteamAppsxyos212counter-strike
** Executing...
** Command: Copy File
** Parameters: "C:Program FilesSteamwalltest.map" "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest.map"
** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlcsg.exe
** Parameters: "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlcsg
---Command line: C:PROGRA~1VALVEH~1toolshlcsg.exe "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
= Current hlcsg Settings =Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Wadinclude list :
[zhlt.wad]
entering C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest.map
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (10.03 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.20 seconds)
Using WAD File: hlservervalvehalflife.wad
Using WAD File: program filessteamsteamappsxyos212counter-strikecstrikemike.wad
Using WAD File: program filessteamsteamappsxyos212counter-strikecstrikecool.wad
Using WAD File: program filessteamsteamappsxyos212counter-strikecstriketfc2.wad
Using WAD File: program filessteamsteamappsxyos212counter-strikecstrikehouse.wad
Warning: ::: Larger than expected texture (218412 bytes) Wad:wad[program filessteamsteamappsxyos212counter-strikecstrikehouse.wad] Texture[3517:SHINGLES]
added 10 additional animating textures.
Texture usage is at 2.66 mb (of 4.00 mb MAX)
14.02 seconds elapsed
--- END hlcsg
---** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlbsp.exe
** Parameters: "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlbsp
---Command line: C:PROGRA~1VALVEH~1toolshlbsp.exe "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
= Current hlbsp Settings =Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest.prt'
8.98 seconds elapsed
--- END hlbsp
---** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlvis.exe
** Parameters: -fast "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
g_fastvis = true
hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlvis
---Command line: C:PROGRA~1VALVEH~1toolshlvis.exe -fast "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
= Current hlvis Settings =Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
fast vis [ on ] [ off ]
full vis [ off ] [ off ]
3328 portalleafs
11807 numportals
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (41.16 seconds)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 239 and 240:
(1366.265 875.380 -5.249)
(1189.733 571.000 -99.833)
(1189.733 571.000 -100.000)
(1545.941 1186.304 -100.000)
Warning: Leaf portals saw into leaf
Problem at portal between leaves 245 and 247:
(1369.420 870.262 27.151)
(1369.501 870.400 28.000)
(1337.330 814.576 45.000)
(1200.333 577.000 45.000)
(1200.205 577.000 -63.771)
average leafs visible: 2292
g_visdatasize:1188174 compressed from 1384448
41.55 seconds elapsed
--- END hlvis
---** Executing...
** Command: C:PROGRA~1VALVEH~1toolshlrad.exe
** Parameters: "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(zoner@gearboxsoftware.com)--- BEGIN hlrad
---Command line: C:PROGRA~1VALVEH~1toolshlrad.exe "C:Program FilesSteamSteamAppsxyos212counter-strikecstrikemapswalltest"
= Current hlrad Settings =Name | Setting | Default
-------------------|---------------------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
[Reading texlights from 'lights.rad']
[59 texlights parsed from 'lights.rad']
14686 faces
Create Patches : 98402 base patches
0 opaque faces
964238 square feet [138850384.00 square inches]
Error: Exceeded MAX_PATCHES
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem
--- END hlrad
---** Executing...
** Command: C:PROGRA~1SteamSteam.exe
** Parameters: -game -cstrike +map "walltest"