Custom content compliation question(s) Created 18 years ago2006-01-20 04:12:38 UTC by IMUS IMUS

Created 18 years ago2006-01-20 04:12:38 UTC by IMUS IMUS

Posted 18 years ago2006-01-20 04:12:38 UTC Post #158717
I know in HL you had to put in a cmd to get all the texture compiled in the map. So that you could just release the bsp and custom sounds(if any)

Will in HL2 does it already do this for the custom stuff you add?

Like if I put all the CSS models and texture into the HL2 folder will I have to enter a cmd to have the CSS stuff compiled into may map.

If there is something I need to do what about sound. Is it included with the models and textures.
Posted 18 years ago2006-01-20 12:44:34 UTC Post #158754
Read the bspzip article in the SDK wiki.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-01-21 23:34:56 UTC Post #159006
Thanks I found what I needed.
Posted 18 years ago2006-01-22 09:26:55 UTC Post #159056
Personally, I use Pakrat rather than bspzip. Works easier than a command-line tool. ;)
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