Weapon Modeling help Created 18 years ago2006-01-31 10:05:56 UTC by SickMothaFucker SickMothaFucker

Created 18 years ago2006-01-31 10:05:56 UTC by SickMothaFucker SickMothaFucker

Posted 18 years ago2006-01-31 10:05:56 UTC Post #160697
hi, I wan't to make a custom weapons for a mod I'm making but I don't know how to change the ammo too. I am pro with 3ds Max and I can make a electroshock but how do I make the damage and shooting anim. and stuff....
Posted 18 years ago2006-01-31 13:21:52 UTC Post #160737
If you're pro with 3ds Max, then you also know how to animate, right? Anyway, animations need to be exported to .smd files, just as the mesh needs a .smd file for itself. Then you need to compile these .smd files to a .mdl file, using a .qc file that holds the instructions for this process. I'd say, decompile a few HL models to see how this works.

As for changing damage values and such, that requires coding and doesn't have anything to do with modelling...
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