Wuddaya Think? Created 18 years ago2006-02-20 20:31:55 UTC by stoopdapoop stoopdapoop

Created 18 years ago2006-02-20 20:31:55 UTC by stoopdapoop stoopdapoop

Posted 18 years ago2006-02-20 20:31:55 UTC Post #164151
I made a model of a Beretta 92 FS. Just wanted to know what you guys had to say about it.
User posted image
Posted 18 years ago2006-02-20 20:37:07 UTC Post #164153
Aaw, nice one. How long did that take you? :)

With what program did you render this, bytheway? Problem with renderers is that in-game, a model often looks different (depending on what renderer and what game, of course).
Posted 18 years ago2006-02-20 21:00:46 UTC Post #164157
Rather nice! Gonna animate and skin it?
AJ AJGlorious Overlord
Posted 18 years ago2006-02-20 21:10:42 UTC Post #164158
Thank you, thank you :)

I don't remember how long it took me to make it because I made it a while ago, But I'm guessing 6-8 hours. I tried to keep the polycount managable as you can see by some of the edges.

But I did make this model to be used ingame, so I took all steps to make sure it looks just as good vertex lit as it does rendered. Well... not as good :) and it was rendered in XSI.
Posted 18 years ago2006-02-20 21:24:35 UTC Post #164162
Very detailed, i'd use it :o
Luke LukeLuke
Posted 18 years ago2006-02-21 06:50:43 UTC Post #164214
Excellent, good clean modeling, nice smoothing groups. though, next time i would crank up the AA and give it a couple of extra passes if your going to render it.
Posted 18 years ago2006-02-23 16:25:32 UTC Post #164682
When it's released, I can't wait to put this in a comic if that's alright!
It's very nice, badass stuff you have there. Keep it up!
Posted 18 years ago2006-02-24 00:24:58 UTC Post #164744
Give to me..give to me if that model for cs 1.5 or 1.6 (f9naoko@yahoo.com) :heart:
Posted 18 years ago2006-02-24 00:39:20 UTC Post #164747
Try Make model for player like Postal game2 or soldier of fortune double helix.BTW you gun is nice.....
Posted 18 years ago2006-02-24 03:23:38 UTC Post #164752
stoopdapoop: Do you do prop models for Source?
AJ AJGlorious Overlord
Posted 18 years ago2006-02-25 01:03:35 UTC Post #164929
thanks guys :)

and yes I make props for source. I can really only compile props for source too. I'm having much trouble getting my v_models to compile and position properly. But much like everything else, once I do it once, It'll be easy after that.

Also I cannot give this model out just yet. It's for the Robbery Source mod. Right now some funky stuff has been happening with our website, reloaction problems and problems with getting our domain up, so our updates and stuff are up to date at all.
But once we get our official start we'll get stuff out to the public again.

You guys can check out the old stuff at
www.gametribe.org/robberysource/news.php

Maybe you can even sign up and make a post or two, Just to keep moral high :)
Posted 18 years ago2006-02-25 04:18:31 UTC Post #164933
Well, I'm looking for a prop modeller: reckon you'd be interested?
AJ AJGlorious Overlord
Posted 18 years ago2006-02-25 04:28:00 UTC Post #164935
v_models - You need to be tweaking the weapons' origin in the QC as well as get the hands to animate properly with your weapon. It's easiest to compile after the animations etc are all sorted.
RabidMonkey RabidMonkeymapmapmapfapmap
Posted 18 years ago2006-02-25 13:04:04 UTC Post #164984
Well I could be interested. But it depends on a few things. First of all, how much work would it be, I am currenty on the Robbery: Source team as you probably know, and it consumes alot of my modeling time. But not all of it, so I would have lots of time to make props for something else. But I'm not sure how much I would be needed because I cannot texture for beans. I could supply a UV map for a texture artist though.

I cannot get in contact with you untill after this upcoming saturday because I will be chillin in Florida. But you can contact me on Gtalk as Dreamlandkirby@gmail.com or on xfire as Stoopdapoop. I am also stoopdapoop on Aim but I am almost never on.
Posted 18 years ago2006-02-25 14:14:31 UTC Post #164996
Sweet modellage.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2006-02-25 14:30:52 UTC Post #164999
Awsome work!
Madcow MadcowSpy zappin my udder
Posted 18 years ago2006-02-25 16:17:26 UTC Post #165014
I want to cover them in wank!

Err... yeah. Skin them too, then it will be somthing worth showcasing.
Posted 18 years ago2006-02-25 16:58:21 UTC Post #165021
beeeeaaaauuuuuutiful! :>
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