I've been thinking about making a Mod modifying Spirit, but before making or finding models and making the maps, I've got questions for experienced modders:
1-What should you modify to make up new weapons, placing the corresponding sprite, model, studio light, and add the sound to the model(I use 3d max studio)?
2-How can I change the attack of a gun, in this case a bow similar to the one in Wanted!?
3-How can I make a new monster entity(in FGD) correctly?
4-How can I make that model shoot an arrow ,from the point that I want, and at the frame of the sequence that i want?
5-Do i have to change the DLL or the CL_DLL?
6-How can i make that arrow-shooting model miss the shot or set up a percentage of not making a perfect shot?
7-And how do I make it to do that flying arrow fall as long as it goes by,and the distance it should fly (again like in Wanted!)?
I'm really sorry because of my newbieism in this matters but i need all the help you can give me, any related program to modify HL spirit (v1.1.0.0) or any modelling suggestion you may have...