Created 18 years ago2006-02-28 04:49:18 UTC by Guinea Pirate
"$basetexture" "texture/path"
"$envmap" "env_cubemap"
"$bumpmap" "texture/path_normal"
"$envmapsaturation" 1
"$envmapcontrast" 1
"$envmaptint" "[ .x .x .x ]"
"$normalmapalphaenvmapmask" 1
}"LightmappedGeneric"Thats what I used, I dont what to set the other values to.
{
"$basetexture" "memorial/aliveriblack"
"$envmap" "env_cubemap"
"$bumpmap" "memorial/aliveriblack_normal"
"$envmapsaturation" 1
"$envmapcontrast" 1
"$envmaptint" "[ .x .x .x ]"
"$normalmapalphaenvmapmask" 1
}