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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
dm_hydroelectric
by
Jessie
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Created
18 years ago
2006-05-01 02:58:18 UTC
by
esmajor
Forums
Source Engine Discussion
View Thread
Created
18 years ago
2006-05-01 02:58:18 UTC
by
esmajor
esmajor
Posted
18 years ago
2006-05-01 02:58:18 UTC
Post #177602
How do you get Barney to run instead of walk between 2 path_corners? I've tried changing the "new train speed" but nothing happens
esmajor
Seventh-Monkey
Posted
18 years ago
2006-05-01 04:13:52 UTC
Post #177609
Maybe you have to use a script instead of a path. I don't think you could have people run between path_corners in HL1.
Seventh-Monkey
Pretty nifty
AJ
Posted
18 years ago
2006-05-01 06:50:15 UTC
Post #177632
scripted_sequence.
AJ
Glorious Overlord
DarkKilauea
Posted
18 years ago
2006-05-01 07:52:25 UTC
Post #177644
One word, so much meaning.
DarkKilauea
esmajor
Posted
18 years ago
2006-05-01 10:39:04 UTC
Post #177672
checks
Seventh... I'm mapping for HL2
scripted_sequence huh.
esmajor
Seventh-Monkey
Posted
18 years ago
2006-05-01 10:48:48 UTC
Post #177676
Yeah, I know you are, but it probably still applies. I don't recall any people running about on paths in HL2.
Seventh-Monkey
Pretty nifty
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