Posted 20 years ago2004-02-29 17:57:04 UTCPost #17942
Dont do a buyzone destroy it and make a entity with name map...(i dont know the name. but it is the lowes entity in the list...) well.. in this entity u can fix so both teams dont can buy weapons.
Posted 20 years ago2004-02-29 17:58:00 UTCPost #17943
1: If you have a func_buyzone in the map, there won't be a buyzone around player starts. 2: Use player_weaponstrip, then use game_player_equip or something to give the player a knife. If game_player_equip doesn't work, try armoury_entity. I'm not a CS mapper, so I don't know.